//using System.Text.RegularExpressions; //using HarmonyLib; //using Il2Cpp; //using Il2CppTMPro; //using MelonLoader; //using PvZ_Fusion_Translator.AssetStore; //using UnityEngine.TextCore.Text; //namespace PvZ_Fusion_Translator.Patches.GameObjects //{ // [HarmonyPatch(typeof(AbyssDevelopMenu))] // public static class AbyssDevelopMenu_Patch // { // [HarmonyPatch(nameof(AbyssDevelopMenu.UpdateInfo))] // [HarmonyPostfix] // private static void UpdateInfo(AbyssDevelopMenu __instance) // { // __instance.currentMoney.text = StringStore.TranslateText(__instance.currentMoney.text); // __instance.upgradeTextInfo.text = StringStore.TranslateText(__instance.upgradeTextInfo.text); // TextMeshProUGUI upgradeCostText = __instance.transform.FindChild("UpgradeCost").GetComponent(); // TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); // string regexStr = "([^\\s]+)\n当前等级:([^\\s]+)\n\n升级条件:\n([^\\s]+)\n\n升级消耗:([^\\s]+)"; // Regex regex = new Regex(regexStr); // if (regex.IsMatch(upgradeCostText.text)) // { // Match match = regex.Match(upgradeCostText.text); // int groupCount = match.Groups.Count; // List dynamicParts = []; // for (int i = 1; i < groupCount; i++) // { // string groupValue = match.Groups[i].Value; // string translatedValue = StringStore.translationString.ContainsKey(groupValue) ? StringStore.translationString[groupValue] : groupValue; // dynamicParts.Add(translatedValue); // } // upgradeCostText.text = string.Format(StringStore.translationStringRegex[regexStr], [.. dynamicParts]); // upgradeCostText.font = fontAsset; // } // } // } //}