using HarmonyLib; using System; using PvZ_Fusion_Translator__BepInEx_.AssetStore; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects { [HarmonyPatch(typeof(LanternUmbrella))] public class LanternUmbrella_Patch { [HarmonyPostfix] [HarmonyPatch(nameof(LanternUmbrella.Update))] private static void Update(LanternUmbrella __instance) { __instance.energyText = StringStore.TranslateText(__instance.energyText); __instance.energyTextShadow = StringStore.TranslateText(__instance.energyTextShadow); } } }