#if FIX using HarmonyLib; using System; using TMPro; using PvZ_Fusion_Translator__BepInEx_.AssetStore; namespace PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers { [HarmonyPatch(typeof(MenuText))] public static class MenuText_Patch { [HarmonyPatch(nameof(MenuText.UpdateText), new Type[] { typeof(string) })] [HarmonyPostfix] private static void UpdateTextPatch(MenuText __instance) { TextMeshProUGUI text_1 = __instance.transform.GetChild(0).Find("text1").GetComponent(); text_1.text = StringStore.TranslateText(text_1.text); TextMeshProUGUI text = __instance.transform.GetChild(0).Find("text").GetComponent(); text.text = StringStore.TranslateText(text_1.text); } } } #endif