//using HarmonyLib; //using Il2Cpp; //using PvZ_Fusion_Translator.AssetStore; //using UnityEngine; //namespace PvZ_Fusion_Translator.Patches.GameObjects //{ // [HarmonyPatch(typeof(MainMenu))] // public class MainMenu_Patch // { // private static bool _warningShown = false; // [HarmonyPostfix] // [HarmonyPatch(nameof(MainMenu.AnimOver))] // private static void AnimOver(MainMenu __instance) // { // if (_warningShown || NoticeMenu.Instance == null) // return; // WarningStore.WarningReload(Utils.Language, NoticeMenu.Instance); // _warningShown = true; // } // } //}