using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects { [HarmonyPatch(typeof(BackToIndex))] public class BackToIndex_Patch { [HarmonyPostfix] [HarmonyPatch(nameof(BackToIndex.Awake))] public static void Awake(BackToIndex __instance) { StringStore.TranslateTextTransform(__instance.transform.GetChild(0)); } } }