using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects; [HarmonyPatch(typeof(TreasureMoney))] public static class TreasureMoney_Patch { [HarmonyPostfix, HarmonyPatch(nameof(TreasureMoney.Update))] private static void Update(TreasureMoney __instance) => __instance.text = StringStore.TranslateText(__instance.text); }