//using HarmonyLib; //using Il2Cpp; //using Il2CppTMPro; //using MelonLoader; //using PvZ_Fusion_Translator.AssetStore; //using static MelonLoader.MelonLogger; //using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch; //namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey //{ // [HarmonyPatch(typeof(TravelBuffOptionButton))] // public static class TravelBuffOptionButton_Patch // { // [HarmonyPatch(nameof(TravelBuffOptionButton.Awake))] // [HarmonyPostfix] // public static void Awake(TravelBuffOptionButton __instance) // { // TranslateOptionButton(__instance); // } // [HarmonyPatch(nameof(TravelBuffOptionButton.OnAnimOver))] // [HarmonyPostfix] // public static void OnAnimOver(TravelBuffOptionButton __instance) // { // TranslateOptionButton(__instance); // } // public static void TranslateOptionButton(TravelBuffOptionButton button) // { // List buffSet = translatedTravelBuffs[buffLinks[button.buffType]]; // string buff = button.show != null && button.introduce.text != "词条已选完" ? buffSet[button.buffIndex] : StringStore.TranslateText("词条已选完"); // button.introduce.text = buff; // } // } // //List buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]]; // //string buff = (__instance.show != null) ? buffSet[__instance.buffIndex] : StringStore.TranslateText("无"); // //__instance.introduce.text = buff; //}