using HarmonyLib; using System; using PvZ_Fusion_Translator__BepInEx_.AssetStore; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects { [HarmonyPatch(typeof(MagnetBox))] public class MagnetBox_Patch { [HarmonyPostfix] [HarmonyPatch(nameof(MagnetBox.Update))] private static void Update(MagnetBox __instance) { StringStore.TranslateTextTransform(__instance.transform); } } }