using HarmonyLib; using TMPro; using PvZ_Fusion_Translator__BepInEx_.AssetStore; using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch; using UnityEngine; using System.Collections.Generic; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects { [HarmonyPatch(typeof(TravelBuffMenu))] public static class TravelBuffMenu_Patch { [HarmonyPatch(nameof(TravelBuffMenu.RefeshOptions))] [HarmonyPostfix] private static void RefeshOptions(TravelBuffMenu __instance) { foreach (TravelBuffOptionButton button in __instance.options) { button.introduce.text = translatedTravelBuffs[buffLinks[button.buffType]][button.buffIndex]; List buffSet = translatedTravelBuffs[buffLinks[button.buffType]]; string buffText = (button.buffIndex < buffSet.Count && button.show != null) ? buffSet[button.buffIndex] : StringStore.TranslateText(button.introduce.text); button.introduce.text = buffText; } } } }