//using HarmonyLib; //using Il2Cpp; //using Il2CppTMPro; //using MelonLoader; //using PvZ_Fusion_Translator.AssetStore; //using UnityEngine; //using UnityEngine.TextCore.Text; //using UnityEngine.UI; //using static MelonLoader.MelonLogger; //namespace PvZ_Fusion_Translator.Patches.GameObjects //{ // [HarmonyPatch(typeof(AbyssBagMenu))] // public static class AbyssBagMenu_Patch // { // [HarmonyPatch(nameof(AbyssBagMenu.Awake))] // [HarmonyPostfix] // private static void Awake_Post(AbyssCheckInBag __instance) // { // foreach(TextMeshProUGUI text in __instance.transform.FindChild("Background").GetComponentsInChildren()) // { // text.text = text.text + "_深渊"; // text.text = StringStore.TranslateText("背包_深渊"); // text.font = FontStore.LoadTMPFont(Utils.Language.ToString()); // } // AbyssMenu2.Instance.UpdateIcons(); // } // } //}