using HarmonyLib; using System; using PvZ_Fusion_Translator__BepInEx_.AssetStore; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects { [HarmonyPatch(typeof(AbyssStoreMenu))] public static class AbyssStoreMenu_Patch { [HarmonyPatch(nameof(AbyssStoreMenu.Update))] [HarmonyPostfix] private static void UpdateInfo(AbyssStoreMenu __instance) { __instance.yourMoney.text = StringStore.TranslateText(__instance.yourMoney.text); } } }