using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using MelonLoader; using PvZ_Fusion_Translator.AssetStore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(LoseMenu))] public static class LoseMenu_Patch { public static void TranslateLoseMenu(BaseMenu __instance) { if(__instance.TryGetComponent(out LoseMenu loseMenu)) { loseMenu.title.text = StringStore.TranslateText(loseMenu.title.text); } } } }