using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects { // [HarmonyPatch(typeof(AbyssBuffButton))] // public static class AbyssButton_Patch // { // [HarmonyPatch(nameof(AbyssBuffButton.Start))] // [HarmonyPostfix] // private static void Start(AbyssBuffButton __instance) // { // StringStore.TranslateTextTransform(__instance.transform, true); // Transform parentTransform = __instance.transform.parent.transform; //if (__instance.name == "Goback") //{ // Transform backgroundTransform = parentTransform.Find("Background"); // backgroundTransform.Find("Name").GetComponent().autoSizeTextContainer = true; // backgroundTransform.Find("Shadow").GetComponent().autoSizeTextContainer = true; //} // } // } }