using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects { [HarmonyPatch(typeof(AbyssButton))] public static class AbyssButton_Patch { [HarmonyPatch(nameof(AbyssButton.Start))] [HarmonyPostfix] private static void Start(AbyssButton __instance) { StringStore.TranslateTextTransform(__instance.transform, true); Transform parentTransform = __instance.transform.parent.transform; if (__instance.name == "Goback") { Transform backgroundTransform = parentTransform.Find("Background"); backgroundTransform.Find("Name").GetComponent().autoSizeTextContainer = true; backgroundTransform.Find("Shadow").GetComponent().autoSizeTextContainer = true; } } } }