using HarmonyLib; using System; using PvZ_Fusion_Translator__BepInEx_.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers { [HarmonyPatch(typeof(GardenUI))] public static class GardenUI_Patch { [HarmonyPatch(nameof(GardenUI.Update))] [HarmonyPostfix] public static void Update(GardenUI __instance) { __instance.currentPageText = StringStore.TranslateText(__instance.currentPageText, false); __instance.currentPageText2 = StringStore.TranslateText(__instance.currentPageText2, false); // Transform PageText = __instance.transform.Find("PageText"); // StringStore.TranslateTextTransform(PageText.transform); } } }