using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; using System.Text.RegularExpressions; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(ConfirmMenu))] public static class ConfirmMenu_Patch { [HarmonyPatch(nameof(ConfirmMenu.SetTitle))] [HarmonyPostfix] private static void SetTitle(ConfirmMenu __instance) { foreach(TextMeshProUGUI title in __instance.title) { title.text = StringStore.TranslateText(title.text); title.font = FontStore.LoadTMPFont(Utils.Language.ToString()); } } } }