#if false using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects; [HarmonyPatch(typeof(ShootingSelectWindow))] public static class ShootingSelectWindow_Patch { [HarmonyPatch(nameof(ShootingSelectWindow.InitPlantType)), HarmonyPostfix] private static void InitCard(ShootingSelectWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); var introduceText = introduceTransform.GetComponent(); var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } [HarmonyPatch(nameof(ShootingSelectWindow.OnAnimOver)), HarmonyPostfix] private static void OnAnimOver(ShootingSelectWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); var introduceText = introduceTransform.GetComponent(); var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } [HarmonyPatch(nameof(ShootingSelectWindow.SetUpgradePlantTypes)), HarmonyPostfix] private static void SetUpgradePlantTypes(ShootingSelectWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); var introduceText = introduceTransform.GetComponent(); var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } [HarmonyPatch(nameof(ShootingSelectWindow.GetMaxIndexInRoutes)), HarmonyPostfix] private static void GetMaxIndexInRoutes(ShootingSelectWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); var introduceText = introduceTransform.GetComponent(); var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } [HarmonyPatch(nameof(ShootingSelectWindow.Start)), HarmonyPostfix] private static void Start(ShootingSelectWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); var introduceText = introduceTransform.GetComponent(); var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } } #endif