using HarmonyLib; using System; using PvZ_Fusion_Translator__BepInEx_.AssetStore; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects { [HarmonyPatch(typeof(MagnetInterface))] public class MagnetInterface_Patch { [HarmonyPostfix] [HarmonyPatch(nameof(MagnetInterface.Update))] private static void Update(MagnetInterface __instance) { StringStore.TranslateTextTransform(__instance.transform); } } }