using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using System.Text.RegularExpressions; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; using static PvZ_Fusion_Translator.FileLoader; using static PvZ_Fusion_Translator.Utils; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(AlmanacPlantMenu))] public static class AlmanacPlantMenu_Patch { [HarmonyPatch(nameof(AlmanacPlantMenu.Awake))] [HarmonyPostfix] private static void Awake(AlmanacPlantMenu __instance) { TMP_FontAsset font = FontStore.LoadTMPFont(Utils.Language.ToString()); foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren(true)) { bool isPlantName = text.gameObject.name.Contains("Name") && text.transform.parent.name != "Background"; if (text.gameObject.name != "Description" && !isPlantName) { text.text = StringStore.TranslateText(text.text); text.font = font; text.autoSizeTextContainer = true; } } } [HarmonyPatch(nameof(AlmanacPlantMenu.SearchChanged))] [HarmonyPrefix] public static bool SearchChanged(AlmanacPlantMenu __instance, ref TMP_InputField inputField) { string search = inputField.text; if (search != StringStore.TranslateText("搜索")) { string currentLanguage = Utils.Language.ToString(); string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language); string path = Path.Combine(almanacDir, "LawnStringsTranslate.json"); string moddedPath = Path.Combine(almanacDir, "ModdedPlantsTranslate.json"); string json; json = File.ReadAllText(path); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage); AlmanacPlantBank.PlantData plantData = JsonUtility.FromJson(json); Il2CppSystem.Collections.Generic.List searchedPlants = new(); foreach (AlmanacPlantBank.PlantInfo plantInfo in plantData.plants) { if (plantInfo.name.ToLower().Contains(search.ToLower())) { searchedPlants.Add((PlantType)plantInfo.seedType); } } __instance.ShowPlants(searchedPlants); return false; } return true; } } }