//using HarmonyLib; //using Il2Cpp; //using Il2CppTMPro; //using MelonLoader; //using PvZ_Fusion_Translator.AssetStore; //using UnityEngine; //using UnityEngine.TextCore.Text; //using UnityEngine.UI; //using static MelonLoader.MelonLogger; //namespace PvZ_Fusion_Translator.Patches.GameObjects //{ // [HarmonyPatch(typeof(AbyssMenu2))] // public static class AbyssMenu2_Patch // { // private static void UpdateAbyss2Text(AbyssMenu2 __instance) // { // TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); // __instance.buffCountText.text = StringStore.TranslateText(__instance.buffCountText.text); // __instance.buffCountText.font = fontAsset; // __instance.money.text = StringStore.TranslateText(__instance.money.text); // __instance.money.font = fontAsset; // __instance.refreshText.text = StringStore.TranslateText(__instance.refreshText.text); // __instance.refreshText.font = fontAsset; // __instance.statistics.text = StringStore.TranslateText(__instance.statistics.text); // __instance.statistics.font = fontAsset; // Transform buffTextTransform = __instance.transform.FindChild("BuffText").transform; // if (buffTextTransform != null) StringStore.TranslateTextTransform(buffTextTransform); // Transform moneyTransform = __instance.transform.FindChild("Money").transform; // if (moneyTransform != null) StringStore.TranslateTextTransform(moneyTransform); // Transform buffCountTextTransform = __instance.transform.FindChild("BuffCountText").transform; // if (buffCountTextTransform != null) StringStore.TranslateTextTransform(buffCountTextTransform); // Transform refreshTextTransform = __instance.transform.FindChild("RefreshText").transform; // if (refreshTextTransform != null) StringStore.TranslateTextTransform(refreshTextTransform); // Transform optionsTransform = __instance.transform.FindChild("Options").transform; // foreach (AbyssBuffButton abyssBuffButton in optionsTransform.GetComponentsInChildren()) // { // foreach (TextMeshProUGUI textMesh in abyssBuffButton.GetComponentsInChildren()) // { // textMesh.text = StringStore.TranslateText(textMesh.text); // } // } // foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren()) // { // text.text = StringStore.TranslateText(text.text); // text.font = fontAsset; // } // } // [HarmonyPatch(nameof(AbyssMenu2.Start))] // [HarmonyPostfix] // private static void Start(AbyssMenu2 __instance) // { // UpdateAbyss2Text(__instance); // Utils.ConvertButtonText(__instance.transform, "Help"); // // custom bag text :D // __instance.transform.FindChild("Bag").FindChild("text").GetComponent().text += "_深渊"; // Utils.ConvertButtonText(__instance.transform, "Bag"); // } // [HarmonyPatch(nameof(AbyssMenu2.UpdateIcons))] // [HarmonyPostfix] // private static void UpdateIcons(AbyssMenu2 __instance) // { // UpdateAbyss2Text(__instance); // } // [HarmonyPatch(nameof(AbyssMenu2.UpdateBuff))] // [HarmonyPostfix] // private static void UpdateBuff(AbyssMenu2 __instance) // { // UpdateAbyss2Text(__instance); // } // [HarmonyPatch(nameof(AbyssMenu2.BuyBuff))] // [HarmonyPostfix] // private static void BuyBuff(AbyssMenu2 __instance) // { // UpdateAbyss2Text(__instance); // } // [HarmonyPatch(nameof(AbyssMenu2.ShowBag))] // [HarmonyPostfix] // private static void ShowBag(AbyssMenu2 __instance) // { // UpdateAbyss2Text(__instance); // } // } //}