using HarmonyLib; using Il2Cpp; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(UIProgress2))] public static class UIProgress2_Patch { [HarmonyPatch(nameof(UIProgress2.Update))] [HarmonyPostfix] private static void Update(UIProgress2 __instance) { __instance.t.text = StringStore.TranslateText(__instance.t.text); } } }