using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects { //[HarmonyPatch(typeof(BackToIndex))] //public class BackToIndex_Patch // { // [HarmonyPostfix] // [HarmonyPatch(nameof(BackToIndex.Awake))] // public static void Awake(BackToIndex __instance) // { // StringStore.TranslateTextTransform(__instance.transform.GetChild(0)); // } //} }