using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.Managers; [HarmonyPatch(typeof(ChessManager))] public static class ChessManager_Patch { [HarmonyPatch(nameof(ChessManager.Start)), HarmonyPostfix] private static void Postfix_Start(ChessManager __instance) { __instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text); __instance.textMesh.font = FontStore.LoadTMPFont(Utils.Language.ToString()); } [HarmonyPatch(nameof(ChessManager.Update)), HarmonyPostfix] private static void Postfix_Update(ChessManager __instance) { __instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text); __instance.textMesh.font = FontStore.LoadTMPFont(Utils.Language.ToString()); } [HarmonyPatch(nameof(ChessManager.UpdateText)), HarmonyPostfix] private static void Postfix_UpdateText(ChessManager __instance) { __instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text); __instance.textMesh.font = FontStore.LoadTMPFont(Utils.Language.ToString()); } }