using BepInEx.Logging; namespace PvZ_Fusion_Translator__BepInEx_ { internal static class Log { private static readonly ManualLogSource Logger = BepInEx.Logging.Logger.CreateLogSource("PvZ_Fusion_Translator"); public static void LogDebug(object txt) => Logger.LogDebug(txt); public static void LogDebug(string txt) => Logger.LogDebug(txt); public static void LogDebug(string txt, params object[] args) => Logger.LogDebug(string.Format(txt, args)); public static void LogInfo(object txt) => Logger.LogInfo(txt); public static void LogInfo(string txt) => Logger.LogInfo(txt); public static void LogInfo(string txt, params object[] args) => Logger.LogInfo(string.Format(txt, args)); public static void LogWarning(object txt) => Logger.LogWarning(txt); public static void LogWarning(string txt) => Logger.LogWarning(txt); public static void LogWarning(string txt, params object[] args) => Logger.LogWarning(string.Format(txt, args)); public static void LogError(object txt) => Logger.LogError(txt); public static void LogError(string txt) => Logger.LogError(txt); public static void LogError(string txt, params object[] args) => Logger.LogError(string.Format(txt, args)); } }