using HarmonyLib; using PvZ_Fusion_Translator__BepInEx_.AssetStore; using TMPro; namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers { [HarmonyPatch(typeof(TravelMenuMgr))] public static class TravelMenuMgr_Patch { [HarmonyPatch(nameof(TravelMenuMgr.Start))] [HarmonyPostfix] private static void Start(TravelMenuMgr __instance) { foreach(TextMeshProUGUI text in __instance.textMesh) { text.text = StringStore.TranslateText(text.text); } foreach(TextMeshProUGUI text in __instance.textMeshShadow) { text.text = StringStore.TranslateText(text.text); } } [HarmonyPatch(nameof(TravelMenuMgr.SetText))] [HarmonyPostfix] private static void SetText(TravelMenuMgr __instance) { foreach(TextMeshProUGUI text in __instance.textMesh) { text.text = StringStore.TranslateText(text.text); } foreach(TextMeshProUGUI text in __instance.textMeshShadow) { text.text = StringStore.TranslateText(text.text); } } [HarmonyPatch(nameof(TravelMenuMgr.SetRichText), [typeof(int), typeof(int), typeof(TextMeshProUGUI), typeof(string)])] [HarmonyPostfix] private static void SetRichText(TravelMenuMgr __instance) { foreach(TextMeshProUGUI text in __instance.textMesh) { text.text = StringStore.TranslateText(text.text); } foreach(TextMeshProUGUI text in __instance.textMeshShadow) { text.text = StringStore.TranslateText(text.text); } } } }