using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch; using UnityEngine; using MelonLoader; namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey { [HarmonyPatch(typeof(TravelBuffMenu))] public static class TravelBuffMenu_Patch { [HarmonyPatch(nameof(TravelBuffMenu.RefeshOptions))] [HarmonyPostfix] public static void RefeshOptions(TravelBuffMenu __instance) { foreach (TravelBuffOptionButton button in __instance.options) { TravelBuffOptionButton_Patch.TranslateOptionButton(button); } } [HarmonyPatch(nameof(TravelBuffMenu.Awake))] [HarmonyPostfix] public static void Awake(TravelBuffMenu __instance) { Transform refreshTransform = __instance.transform.Find("Refresh"); foreach (TextMeshProUGUI text in refreshTransform.GetComponentsInChildren()) { text.text = StringStore.TranslateText(text.text); } } } }