#if FIX using HarmonyLib; using System; using TMPro; using PvZ_Fusion_Translator__BepInEx_.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects { [HarmonyPatch(typeof(SaveMenuBtn))] public static class SaveMenuBtn_Patch { [HarmonyPatch(nameof(SaveMenuBtn.OnMouseUpAsButton))] [HarmonyPostfix] private static void OnMouseUpAsButton(SaveMenuBtn __instance) { TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); __instance.theName.text = StringStore.TranslateText(__instance.theName.text); __instance.theName.font = fontAsset; } } } #endif