using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects; [HarmonyPatch(typeof(LoseMenu))] public static class LoseMenu_Patch { public static void TranslateLoseMenu(BaseMenu __instance) { if (__instance.TryGetComponent(out var loseMenu)) loseMenu.title.text = StringStore.TranslateText(loseMenu.title.text); } }