using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(AdvantureHelpMenu))] public static class AdvantureHelpMenu_Patch { [HarmonyPatch(nameof(AdvantureHelpMenu.InitText))] [HarmonyPostfix] private static void InitText(AdvantureHelpMenu __instance) { foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren()) { text.text = StringStore.TranslateText(text.text); } } } }