using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects { [HarmonyPatch(typeof(AbyssLevelEnter))] public static class AbyssLevelEnter_Patch { [HarmonyPatch(nameof(AbyssLevelEnter.SetLevel))] [HarmonyPostfix] private static void SetLevel(AbyssLevelEnter __instance) { __instance.levelName = StringStore.TranslateText(__instance.levelName); } } }