using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor; [HarmonyPatch(typeof(CustomMenuPage_initZombies))] public static class CustomMenuPageInitZombiesPatch { [HarmonyPatch(nameof(CustomMenuPage_initZombies.SubWave)), HarmonyPostfix] public static void SubWave(CustomMenuPage_initZombies __instance) => __instance.currentWaveText.text = StringStore.TranslateText(__instance.currentWaveText.text); [HarmonyPatch(nameof(CustomMenuPage_initZombies.AddWave)), HarmonyPostfix] public static void AddWave(CustomMenuPage_initZombies __instance) => __instance.currentWaveText.text = StringStore.TranslateText(__instance.currentWaveText.text); }