#if false using HarmonyLib; namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey; [HarmonyPatch(typeof(TravelBuffMgr))] public static class TravelBuffMgr_Patch { [HarmonyPatch(nameof(TravelBuffMgr.Awake)), HarmonyPostfix] private static void Awake(TravelBuffMgr __instance) { __instance.text = AssetStore.StringStore.TranslateText(__instance.text); __instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2); } [HarmonyPatch(nameof(TravelBuffMgr.ShowText), typeof(int), typeof(int)), HarmonyPostfix] private static void ShowText(TravelBuffMgr __instance) { __instance.text = AssetStore.StringStore.TranslateText(__instance.text); __instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2); } } #endif