#if false using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.Modes.Abyss; [HarmonyPatch(typeof(AbyssBagMenu))] public static class AbyssBagMenu_Patch { [HarmonyPatch(nameof(AbyssBagMenu.Awake)), HarmonyPostfix] private static void Awake_Post(AbyssCheckInBag __instance) { foreach (TextMeshProUGUI text in __instance.transform.FindChild("Background") .GetComponentsInChildren()) { text.text += "_深渊"; text.text = StringStore.TranslateText("背包_深渊"); text.font = FontStore.LoadTMPFont(Utils.Language.ToString()); } AbyssMenu2.Instance.UpdateIcons(); } } #endif