#if false using HarmonyLib; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects; [HarmonyPatch(typeof(MainMenu_Btn))] public static class MainMenu_Btn_Patch { public static List speechBubbles = new List(); [HarmonyPatch(nameof(MainMenu_Btn.OnMouseEnter)), HarmonyPostfix] private static void OnMouseEnter(MainMenu_Btn __instance) { string textToShow = null; if (__instance.transform.parent.name == "recipe") textToShow = "探索模式"; else if (__instance.name == "mysterious") textToShow = "神秘模式"; if (textToShow != null) InGameText.Instance.ShowText(textToShow, 2.0f); } } #endif