using HarmonyLib; using PvZ_Fusion_Translator__BepInEx_.AssetStore; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects { [HarmonyPatch(typeof(Money))] public static class Money_Patch { [HarmonyPostfix] [HarmonyPatch(nameof(Money.Update))] private static void Update(Money __instance) { __instance.beanCount.text = StringStore.TranslateText(__instance.beanCount.text); __instance.beanCount2.text = StringStore.TranslateText(__instance.beanCount2.text); } } }