using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using MelonLoader; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; using UnityEngine.TextCore.Text; using UnityEngine.UI; using static MelonLoader.MelonLogger; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(AbyssBagMenu))] public static class AbyssBagMenu_Patch { [HarmonyPatch(nameof(AbyssBagMenu.Awake))] [HarmonyPostfix] private static void MoveFromBag(AbyssCheckInBag __instance) { AbyssMenu2.Instance.UpdateIcons(); Utils.ConvertButtonText(__instance.transform, "Goback"); } } }