using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.Managers { [HarmonyPatch(typeof(SaveMenu))] public static class SaveMenu_Patch { [HarmonyPatch(nameof(SaveMenu.Start))] [HarmonyPatch(nameof(SaveMenu.CreateLevelEnter))] [HarmonyPatch(nameof(SaveMenu.InitLevelSaveEnters))] [HarmonyPostfix] private static void Start(SaveMenu __instance) { TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); __instance.menuTitle.text = StringStore.TranslateText(__instance.menuTitle.text); __instance.menuTitle.font = fontAsset; foreach(LevelSaveEnter enter in __instance.GetComponentsInChildren()) { LevelSaveEnter_Patch.TranslateEnter(enter); } } [HarmonyPatch(nameof(SaveMenu.OnEditSelectedButtonClicked))] [HarmonyPostfix] private static void OnEditSelectedButtonClicked(SaveMenu __instance) { } } }