using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using System.Text.RegularExpressions; using UnityEngine; namespace PvZ_Fusion_Translator.Patches.Managers { [HarmonyPatch(typeof(IZBottomMenu))] public static class IZBottomMenu_Patch { [HarmonyPatch(nameof(IZBottomMenu.ChangeString))] [HarmonyPostfix] public static void ChangeStringz(IZBottomMenu __instance) { TextMeshProUGUI[] array = [ __instance.transform.GetChild(0).GetComponent(), __instance.transform.GetChild(0).GetChild(0).GetComponent(), ]; for (int i = 0; i < array.Length; i++) { string fStr = StringStore.translationStringRegex["([^\\s]+),推荐难度:(\\d+)"]; string[] parts = array[i].text.Split(",推荐难度:"); if(new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(array[i].text)) { string customName = (StringStore.translationString.ContainsKey(parts[0] + "_IZ")) ? parts[0] + "_IZ" : parts[0]; array[i].text = string.Format(fStr, StringStore.TranslateText(customName), parts[1]); } array[i] = StringStore.TranslateText(array[i]); array[i].text = array[i].text.Replace("\n", " "); } } [HarmonyPatch(nameof(IZBottomMenu.SetLevelName))] [HarmonyPostfix] public static void SetLevelName(IZBottomMenu __instance) { TextMeshProUGUI[] array = [ __instance.transform.GetChild(0).GetComponent(), __instance.transform.GetChild(0).GetChild(0).GetComponent(), ]; for (int i = 0; i < array.Length; i++) { string fStr = StringStore.translationStringRegex["([^\\s]+),推荐难度:(\\d+)"]; string[] parts = array[i].text.Split(",推荐难度:"); if (new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(array[i].text)) { array[i].text = string.Format(fStr, StringStore.TranslateText(parts[0]), parts[1]); } array[i] = StringStore.TranslateText(array[i]); array[i].text = array[i].text.Replace("\n", " "); } } } }