using HarmonyLib; using Il2Cpp; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects { [HarmonyPatch(typeof(MagnetBox))] public class MagnetBox_Patch { [HarmonyPostfix] [HarmonyPatch(nameof(MagnetBox.Update))] private static void Update(MagnetBox __instance) { StringStore.TranslateTextTransform(__instance.transform); } } }