using HarmonyLib; using System; using TMPro; using PvZ_Fusion_Translator__BepInEx_.AssetStore; using UnityEngine; using System.Text.RegularExpressions; namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects { [HarmonyPatch(typeof(RogueCardWindow))] public static class RogueCardWindow_Patch { [HarmonyPatch(nameof(RogueCardWindow.InitCard))] [HarmonyPostfix] private static void InitCard(RogueCardWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); TextMeshProUGUI introduceText = introduceTransform.GetComponent(); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } [HarmonyPatch(nameof(RogueCardWindow.OnAnimOver))] [HarmonyPostfix] private static void OnAnimOver(RogueCardWindow __instance) { Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce"); TextMeshProUGUI introduceText = introduceTransform.GetComponent(); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); introduceText.text = StringStore.TranslateText(introduceText.text); introduceText.font = fontAsset; } } }