#if false using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.OtherManagers; [HarmonyPatch(typeof(MenuText))] public static class MenuText_Patch { [HarmonyPatch(nameof(MenuText.UpdateText), typeof(string)), HarmonyPostfix] private static void UpdateTextPatch(MenuText __instance) { var text1 = __instance.transform.GetChild(0).Find("text1").GetComponent(); text1.text = StringStore.TranslateText(text1.text); var text = __instance.transform.GetChild(0).Find("text").GetComponent(); text.text = StringStore.TranslateText(text1.text); } } #endif