#if false using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey; [HarmonyPatch(typeof(OppositeBuffManager))] public static class OppositeBuffManager_Patch { public static Dictionary buffLinks = TravelMgr_Patch.buffLinks; public static Dictionary> translatedTravelBuffs = TravelMgr_Patch.translatedTravelBuffs; public const string BadPattern = @"^但(.*)"; public static readonly string BadFormat = StringStore.translationStringRegex.ContainsKey(BadPattern) ? StringStore.translationStringRegex[BadPattern] : "But, {0}"; public static TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); [HarmonyPatch(nameof(OppositeBuffManager.SetText)), HarmonyPostfix] private static void SetText(OppositeBuffManager __instance) { if (TravelMgr_Patch.travelBuffString.ContainsKey(__result)) __result = TravelMgr_Patch.travelBuffString[__result]; else if (TravelMgr_Patch.travelBuffString.ContainsKey(TravelMgr_Patch.RemoveBuffName(__result))) __result = TravelMgr_Patch.travelBuffString[TravelMgr_Patch.RemoveBuffName(__result)]; } public static void TranslateOppositeText( Il2CppSystem.Collections.Generic.List textList, Il2CppSystem.Object buff, bool isBad = false ) { var buffText = TravelMgr.Instance.GetText(buff); foreach (var text in textList) { text.text = isBad ? string.Format(BadFormat, buffText) : buffText; text.font = fontAsset; } } } #endif