using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects; [HarmonyPatch(typeof(UIProgress2))] public static class UIProgress2_Patch { [HarmonyPatch(nameof(UIProgress2.Update)), HarmonyPostfix] private static void Update(UIProgress2 __instance) => __instance.t.text = StringStore.TranslateText(__instance.t.text); }