#if false using System.Text.RegularExpressions; using HarmonyLib; namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects; [HarmonyPatch(typeof(Plant))] public static class Plant_Patch { [HarmonyPostfix, HarmonyPatch(nameof(Plant.Awake))] private static void Awake(Plant __instance) { if (__instance.thePlantType is not (PlantType.SuperMachineNut or PlantType.MachineNut)) return; __instance.healthSlider.healthText.text = __instance.healthSlider.healthTextShadow.text = ChangeHPText(__instance.healthSlider.healthTextShadow.text); } [HarmonyPostfix, HarmonyPatch(nameof(Plant.UpdateText))] private static void Update(Plant __instance) { if (__instance.thePlantType is not (PlantType.SuperMachineNut or PlantType.MachineNut)) return; if (__instance.thePlantHealth < __instance.thePlantMaxHealth) return; __instance.healthSlider.healthText.text = __instance.healthSlider.healthTextShadow.text = ChangeHPText(__instance.healthSlider.healthTextShadow.text); } private static string ChangeHPText(string originalText) { var regex = new Regex(@"(\d+)\d\d\d/(\d)000"); if (!regex.IsMatch(originalText)) return originalText; var match = regex.Match(originalText); var groupCount = match.Groups.Count; var dynamicParts = new List(); for (var i = 1; i < groupCount; i++) dynamicParts.Add(match.Groups[i].Value); return string.Format("{0}k/{1}k", [..dynamicParts]); } } #endif