using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects; [HarmonyPatch(typeof(MagnetBox))] public class MagnetBox_Patch { [HarmonyPostfix, HarmonyPatch(nameof(MagnetBox.Update))] private static void Update(MagnetBox __instance) => StringStore.TranslateTextTransform(__instance.transform); }