BepInEx 3.1.1 translation

This commit is contained in:
TuanAnh2901 2025-11-18 19:07:53 +07:00
parent 3a0a2f5667
commit fdf4bd8e5b
37 changed files with 941 additions and 689 deletions

View file

@ -127,8 +127,47 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
}
public static string DoTranslateText(string originalText, bool isLog = false)
{
public static string TranslateText(string originalText, string pattern, bool isLog = false)
{
if (TestRegex(originalText, pattern) && translationStringRegex.ContainsKey(pattern))
{
// Extract dynamic parts from the original text
var regex = new Regex(pattern);
var match = regex.Match(originalText);
int groupCount = match.Groups.Count;
if (isLog)
Log.LogDebug("Text found in translationStringRegex {0}: {1}", match, groupCount);
// List to hold formatted dynamic parts
List<string> dynamicParts = [];
// Loop through each group and determine its translation
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = translationString.ContainsKey(groupValue)
? translationString[groupValue]
: groupValue;
dynamicParts.Add(translatedValue);
}
// Format the output string with dynamic parts
return string.Format(translationStringRegex[pattern], [.. dynamicParts]);
}
else
{
if (isLog)
Log.LogDebug($"Text '{originalText}' not translated");
#if DEBUG
FileLoader.DumpUntranslatedStrings(originalText);
#endif
return originalText;
}
}
public static string DoTranslateText(string originalText, bool isLog = false)
{
if (string.IsNullOrEmpty(originalText))
{
if (isLog)
@ -252,20 +291,20 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
{
if (!baseTransform) return;
#if MULTI_LANGUAGE
#if MULTI_LANGUAGE
string currentLanguage = Utils.Language.ToString();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
#else
#else
TMP_FontAsset fontAsset = FontStore.LoadTMPFont();
#endif
#endif
if (fontAsset == null)
{
#if MULTI_LANGUAGE
#if MULTI_LANGUAGE
Log.LogError($"Font for language '{currentLanguage}' not found. Translation aborted.");
#else
#else
Log.LogError("Font not found. Translation aborted.");
#endif
#endif
return;
}
@ -310,10 +349,10 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
shadowTransform = baseTransform.Find("text1/shadow");
if (shadowTransform) ProcessTextTransform(shadowTransform);
#if TESTING
#if TESTING
Transform childTransform = baseTransform.GetChild(0);
if (childTransform) ProcessTextTransform(childTransform);
#endif
#endif
}
public static void TranslateTextUI(TextMeshPro textTMP, bool? isAutoTextContainer = null, bool isLog = false)

View file

@ -13,7 +13,7 @@ using System.IO;
using System.Reflection;
using UnityEngine;
[BepInPlugin("PVZFusionTranslator_BepInEx", "PvZ Fusion Translator", "3.0.1")]
[BepInPlugin("PVZFusionTranslator_BepInEx", "PvZ Fusion Translator", "3.1.1")]
[BepInProcess("PlantsVsZombiesRH.exe")]
public class Core : BasePlugin
{

View file

@ -7,6 +7,7 @@ using System.IO;
using System.Text.Encodings.Web;
using System.Text.Json;
using UnityEngine;
using UnityEngine.Rendering;
namespace PvZ_Fusion_Translator__BepInEx_
{
@ -277,8 +278,10 @@ namespace PvZ_Fusion_Translator__BepInEx_
}
string LawnStrings = Resources.Load<TextAsset>("LawnStrings").text;
string ZombieStrings = Resources.Load<TextAsset>("ZombieStrings").text;
string AbyssBuffData = Resources.Load<TextAsset>("AbyssBuffData").text;
File.WriteAllText(Path.Combine(dumpDir, "LawnStrings.json"), LawnStrings);
File.WriteAllText(Path.Combine(dumpDir, "ZombieStrings.json"), ZombieStrings);
File.WriteAllText(Path.Combine(dumpDir, "AbyssBuffData.json"), AbyssBuffData);
Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
foreach (var entry in AchievementClip.achievementsText)

View file

@ -1,7 +1,8 @@
using HarmonyLib;
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_.Patches.Managers;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
@ -25,7 +26,16 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
foreach (TextMeshProUGUI txt in __instance.textMeshes)
{
txt.text = StringStore.TranslateText(txt.text, true);
string travelMatch = TravelMgr_Patch.MatchTravelBuff(txt.text);
if (travelMatch != "")
{
txt.text = travelMatch;
}
else
{
txt.text = StringStore.TranslateText(txt.text, true);
}
txt.font = fontAsset;
}
}

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@ -1,28 +0,0 @@
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssBagMenu))]
public static class AbyssBagMenu_Patch
{
[HarmonyPatch(nameof(AbyssBagMenu.Awake))]
[HarmonyPostfix]
private static void Awake_Post(AbyssCheckInBag __instance)
{
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Background").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = text.text + "_深渊";
text.text = StringStore.TranslateText("背包_深渊");
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
AbyssMenu2.Instance.UpdateIcons();
}
}
}

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@ -0,0 +1,110 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.IO;
using System.Text.Json;
using System.Text.RegularExpressions;
using HarmonyLib;
//using MelonLoader.TinyJSON;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_;
using TMPro;
using UnityEngine.TextCore.Text;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssBuffMenu))]
public static class AbyssBuffMenu_Patch
{
public static Dictionary<string, string> abyssBuffData = new Dictionary<string, string>();
[HarmonyPatch(nameof(AbyssBuffMenu.Awake))]
[HarmonyPostfix]
public static void Post_Awake(AbyssBuffMenu __instance)
{
LoadAbyssBuffData();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
TranslateWindows(__instance, fontAsset);
}
[HarmonyPatch(nameof(AbyssBuffMenu.SelectWindow))]
[HarmonyPostfix]
public static void Post_SelectWindow(AbyssBuffMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
TranslateWindows(__instance, fontAsset);
}
[HarmonyPatch(nameof(AbyssBuffMenu.SetFavorite))]
[HarmonyPostfix]
public static void Post_SetFavorite(AbyssBuffMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
public static void TranslateWindows(AbyssBuffMenu __instance, TMP_FontAsset fontAsset)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
if (abyssBuffData.ContainsKey(text.text))
{
text.text = abyssBuffData[text.text];
}
else
{
string translatedRegex = TranslateAbyssBuffRegex(text.text);
if (translatedRegex != null)
{
text.text = translatedRegex;
}
}
text.font = fontAsset;
}
}
public static void LoadAbyssBuffData()
{
abyssBuffData.Clear();
string abyssBuffText = File.ReadAllText(Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language), "abyss_buffs.json"));
abyssBuffData = JsonSerializer.Deserialize<Dictionary<string, string>>(abyssBuffText);
}
public static string TranslateAbyssBuffRegex(string originalText)
{
foreach (var x in abyssBuffData)
{
if (x.Key.Contains("{value}"))
{
string pattern = Regex.Escape(x.Key).Replace("\\{value}", "(\\d+)");
if (Regex.IsMatch(originalText, pattern))
{
var regex = new Regex(pattern);
var match = regex.Match(originalText);
return String.Format(x.Value.Replace("value", "0"), match.Groups[1].Value);
}
}
}
return null;
}
}
}

View file

@ -1,28 +1,28 @@
using HarmonyLib;
using System;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.UI;
//using HarmonyLib;
//using System;
//using PvZ_Fusion_Translator__BepInEx_.AssetStore;
//using UnityEngine;
//using UnityEngine.TextCore.Text;
//using UnityEngine.UI;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
//namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
//{
[HarmonyPatch(typeof(AbyssCheckInBag))]
public static class AbyssCheckInBag_Patch
{
[HarmonyPatch(nameof(AbyssCheckInBag.MoveFromBag))]
[HarmonyPostfix]
private static void MoveFromBag(AbyssCheckInBag __instance)
{
AbyssMenu2.Instance.UpdateIcons();
}
// [HarmonyPatch(typeof(AbyssCheckInBag))]
// public static class AbyssCheckInBag_Patch
// {
// [HarmonyPatch(nameof(AbyssCheckInBag.MoveFromBag))]
// [HarmonyPostfix]
// private static void MoveFromBag(AbyssCheckInBag __instance)
// {
// AbyssMenu2.Instance.UpdateIcons();
// }
[HarmonyPatch(nameof(AbyssCheckInBag.SellIcon))]
[HarmonyPostfix]
private static void SellIcon(AbyssCheckInBag __instance)
{
AbyssMenu2.Instance.UpdateIcons();
}
}
}
// [HarmonyPatch(nameof(AbyssCheckInBag.SellIcon))]
// [HarmonyPostfix]
// private static void SellIcon(AbyssCheckInBag __instance)
// {
// AbyssMenu2.Instance.UpdateIcons();
// }
// }
//}

View file

@ -1,49 +1,49 @@
using System.Text.RegularExpressions;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine.TextCore.Text;
//using System.Text.RegularExpressions;
//using HarmonyLib;
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using TMPro;
//using PvZ_Fusion_Translator__BepInEx_.AssetStore;
//using UnityEngine.TextCore.Text;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssDevelopMenu))]
public static class AbyssDevelopMenu_Patch
{
//namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
//{
// [HarmonyPatch(typeof(AbyssDevelopMenu))]
// public static class AbyssDevelopMenu_Patch
// {
[HarmonyPatch(nameof(AbyssDevelopMenu.UpdateInfo))]
[HarmonyPostfix]
private static void UpdateInfo(AbyssDevelopMenu __instance)
{
__instance.currentMoney.text = StringStore.TranslateText(__instance.currentMoney.text);
__instance.upgradeTextInfo.text = StringStore.TranslateText(__instance.upgradeTextInfo.text);
// [HarmonyPatch(nameof(AbyssDevelopMenu.UpdateInfo))]
// [HarmonyPostfix]
// private static void UpdateInfo(AbyssDevelopMenu __instance)
// {
// __instance.currentMoney.text = StringStore.TranslateText(__instance.currentMoney.text);
// __instance.upgradeTextInfo.text = StringStore.TranslateText(__instance.upgradeTextInfo.text);
TextMeshProUGUI upgradeCostText = __instance.transform.FindChild("UpgradeCost").GetComponent<TextMeshProUGUI>();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
// TextMeshProUGUI upgradeCostText = __instance.transform.FindChild("UpgradeCost").GetComponent<TextMeshProUGUI>();
// TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
string regexStr = "([^\\s]+)\n当前等级:([^\\s]+)\n\n升级条件:\n([^\\s]+)\n\n升级消耗:([^\\s]+)";
// string regexStr = "([^\\s]+)\n当前等级:([^\\s]+)\n\n升级条件:\n([^\\s]+)\n\n升级消耗:([^\\s]+)";
Regex regex = new Regex(regexStr);
// Regex regex = new Regex(regexStr);
if (regex.IsMatch(upgradeCostText.text))
{
Match match = regex.Match(upgradeCostText.text);
int groupCount = match.Groups.Count;
// if (regex.IsMatch(upgradeCostText.text))
// {
// Match match = regex.Match(upgradeCostText.text);
// int groupCount = match.Groups.Count;
List<string> dynamicParts = [];
// List<string> dynamicParts = [];
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = StringStore.translationString.ContainsKey(groupValue) ? StringStore.translationString[groupValue] : groupValue;
dynamicParts.Add(translatedValue);
}
// for (int i = 1; i < groupCount; i++)
// {
// string groupValue = match.Groups[i].Value;
// string translatedValue = StringStore.translationString.ContainsKey(groupValue) ? StringStore.translationString[groupValue] : groupValue;
// dynamicParts.Add(translatedValue);
// }
upgradeCostText.text = string.Format(StringStore.translationStringRegex[regexStr], [.. dynamicParts]);
upgradeCostText.font = fontAsset;
}
}
}
}
// upgradeCostText.text = string.Format(StringStore.translationStringRegex[regexStr], [.. dynamicParts]);
// upgradeCostText.font = fontAsset;
// }
// }
// }
//}

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@ -1,102 +0,0 @@
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssMenu2))]
public static class AbyssMenu2_Patch
{
private static void UpdateAbyss2Text(AbyssMenu2 __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.buffCountText.text = StringStore.TranslateText(__instance.buffCountText.text);
__instance.buffCountText.font = fontAsset;
__instance.money.text = StringStore.TranslateText(__instance.money.text);
__instance.money.font = fontAsset;
__instance.refreshText.text = StringStore.TranslateText(__instance.refreshText.text);
__instance.refreshText.font = fontAsset;
__instance.statistics.text = StringStore.TranslateText(__instance.statistics.text);
__instance.statistics.font = fontAsset;
Transform buffTextTransform = __instance.transform.FindChild("BuffText").transform;
if (buffTextTransform != null) StringStore.TranslateTextTransform(buffTextTransform);
Transform moneyTransform = __instance.transform.FindChild("Money").transform;
if (moneyTransform != null) StringStore.TranslateTextTransform(moneyTransform);
Transform buffCountTextTransform = __instance.transform.FindChild("BuffCountText").transform;
if (buffCountTextTransform != null) StringStore.TranslateTextTransform(buffCountTextTransform);
Transform refreshTextTransform = __instance.transform.FindChild("RefreshText").transform;
if (refreshTextTransform != null) StringStore.TranslateTextTransform(refreshTextTransform);
Transform optionsTransform = __instance.transform.FindChild("Options").transform;
foreach (AbyssBuffButton abyssBuffButton in optionsTransform.GetComponentsInChildren<AbyssBuffButton>())
{
foreach (TextMeshProUGUI textMesh in abyssBuffButton.GetComponentsInChildren<TextMeshProUGUI>())
{
textMesh.text = StringStore.TranslateText(textMesh.text);
}
}
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
[HarmonyPatch(nameof(AbyssMenu2.Start))]
[HarmonyPostfix]
private static void Start(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
Utils.ConvertButtonText(__instance.transform, "Help");
// custom bag text :D
__instance.transform.FindChild("Bag").FindChild("text").GetComponent<Text>().text += "_深渊";
Utils.ConvertButtonText(__instance.transform, "Bag");
}
[HarmonyPatch(nameof(AbyssMenu2.UpdateIcons))]
[HarmonyPostfix]
private static void UpdateIcons(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
[HarmonyPatch(nameof(AbyssMenu2.UpdateBuff))]
[HarmonyPostfix]
private static void UpdateBuff(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
[HarmonyPatch(nameof(AbyssMenu2.BuyBuff))]
[HarmonyPostfix]
private static void BuyBuff(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
[HarmonyPatch(nameof(AbyssMenu2.ShowBag))]
[HarmonyPostfix]
private static void ShowBag(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
}
}

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@ -41,27 +41,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
foreach (TextMeshProUGUI txt in __instance.levelInfo)
{
string regexStr = "第(\\d+)关\n场景:([^\\s]+)\n总波数:(\\d+)波\n特殊环境:([^\\s:]+)\n减伤强度:(\\d+)";
Regex regex = new Regex(regexStr);
if(regex.IsMatch(txt.text))
{
Match match = regex.Match(txt.text);
int groupCount = match.Groups.Count;
List<string> dynamicParts = [];
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = StringStore.translationString.ContainsKey(groupValue) ? StringStore.translationString[groupValue] : groupValue;
dynamicParts.Add(translatedValue);
}
txt.text = string.Format(StringStore.translationStringRegex[regexStr], [.. dynamicParts]);
txt.font = fontAsset;
}
txt.text = StringStore.TranslateText(txt.text, pattern: "第(\\d+)关\n场景:([^\\s]+)\n总波数:(\\d+)波\n特殊环境:([^\\s]+)\n难度:(\\d+)");
txt.font = fontAsset;
}
}
}

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@ -0,0 +1,57 @@
using System.Text.RegularExpressions;
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssSelectBuffWindow))]
public static class AbyssSelectBuffWindow_Patch
{
[HarmonyPatch(nameof(AbyssSelectBuffWindow.OnAnimOver))]
[HarmonyPostfix]
private static void OnAnimOver(AbyssSelectBuffWindow __instance)
{
TranslateBuffWindow(__instance);
}
[HarmonyPatch(nameof(AbyssSelectBuffWindow.SetBuff))]
[HarmonyPostfix]
private static void SetBuff(AbyssSelectBuffWindow __instance)
{
TranslateBuffWindow(__instance);
}
public static void TranslateBuffWindow(AbyssSelectBuffWindow __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
AbyssBuffMenu_Patch.LoadAbyssBuffData();
foreach (TextMeshProUGUI titleText in __instance.titleText)
{
if (AbyssBuffMenu_Patch.abyssBuffData.ContainsKey(titleText.text))
{
if (titleText.name.Contains("shadow"))
{
titleText.text = Utils.RemoveColorTags(AbyssBuffMenu_Patch.abyssBuffData[titleText.text]);
}
else
{
titleText.text = AbyssBuffMenu_Patch.abyssBuffData[titleText.text];
}
}
titleText.font = fontAsset;
}
string translatedIntroduceText = (AbyssBuffMenu_Patch.abyssBuffData.ContainsKey(__instance.introduce.text)) ? AbyssBuffMenu_Patch.abyssBuffData[__instance.introduce.text] : AbyssBuffMenu_Patch.TranslateAbyssBuffRegex(__instance.introduce.text);
if (translatedIntroduceText != null)
{
__instance.introduce.text = translatedIntroduceText;
__instance.introduce.font = fontAsset;
}
}
}
}

View file

@ -1,55 +1,55 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using Unity.VisualScripting;
using UnityEngine;
using System.Text.RegularExpressions;
//using HarmonyLib;
//using System;
//using System.Collections.Generic;
//using TMPro;
//using PvZ_Fusion_Translator__BepInEx_.AssetStore;
//using Unity.VisualScripting;
//using UnityEngine;
//using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssSettlementMenu))]
public static class AbyssSettlementMenu_Patch
{
//namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
//{
// [HarmonyPatch(typeof(AbyssSettlementMenu))]
// public static class AbyssSettlementMenu_Patch
// {
[HarmonyPatch(nameof(AbyssSettlementMenu.InitSettle))]
[HarmonyPostfix]
private static void InitSettle(AbyssSettlementMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
// [HarmonyPatch(nameof(AbyssSettlementMenu.InitSettle))]
// [HarmonyPostfix]
// private static void InitSettle(AbyssSettlementMenu __instance)
// {
// TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
string[] regexStrList = [
"第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n极限模式产出:(\\d+)\n非首胜无额外产出\n产出叶绿素总计:(\\d+)",
"第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n极限模式产出:(\\d+)\n首胜产出:(\\d+)\n剩余小推车数量:(\\d+),获得叶绿素:(\\d+)\n产出叶绿素总计:(\\d+)",
"第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n首胜产出:(\\d+)\n剩余小推车数量:(\\d+),获得叶绿素:(\\d+)\n产出叶绿素总计:(\\d+)",
"第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n困难模式产出:(\\d+)\n首胜产出:(\\d+)\n剩余小推车数量:(\\d+),获得叶绿素:(\\d+)\n产出叶绿素总计:(\\d+)",
"第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n非首胜无额外产出\n产出叶绿素总计:(\\d+)",
"第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n困难模式产出:(\\d+)\n非首胜无额外产出\n产出叶绿素总计:(\\d+)"
];
// string[] regexStrList = [
// "第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n极限模式产出:(\\d+)\n非首胜无额外产出\n产出叶绿素总计:(\\d+)",
// "第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n极限模式产出:(\\d+)\n首胜产出:(\\d+)\n剩余小推车数量:(\\d+),获得叶绿素:(\\d+)\n产出叶绿素总计:(\\d+)",
// "第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n首胜产出:(\\d+)\n剩余小推车数量:(\\d+),获得叶绿素:(\\d+)\n产出叶绿素总计:(\\d+)",
// "第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n困难模式产出:(\\d+)\n首胜产出:(\\d+)\n剩余小推车数量:(\\d+),获得叶绿素:(\\d+)\n产出叶绿素总计:(\\d+)",
// "第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n非首胜无额外产出\n产出叶绿素总计:(\\d+)",
// "第(\\d+)关\n通关用时:(\\d+)分(\\d+)秒\n杀敌数量:(\\d+)\n关卡叶绿素产出:(\\d+)\n困难模式产出:(\\d+)\n非首胜无额外产出\n产出叶绿素总计:(\\d+)"
// ];
foreach(string regexStr in regexStrList)
{
Regex regex = new Regex(regexStr);
// foreach(string regexStr in regexStrList)
// {
// Regex regex = new Regex(regexStr);
if (regex.IsMatch(__instance.settleInfo.text))
{
Match match = regex.Match(__instance.settleInfo.text);
int groupCount = match.Groups.Count;
// if (regex.IsMatch(__instance.settleInfo.text))
// {
// Match match = regex.Match(__instance.settleInfo.text);
// int groupCount = match.Groups.Count;
List<string> dynamicParts = [];
// List<string> dynamicParts = [];
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = StringStore.translationString.ContainsKey(groupValue) ? StringStore.translationString[groupValue] : groupValue;
dynamicParts.Add(translatedValue);
}
// for (int i = 1; i < groupCount; i++)
// {
// string groupValue = match.Groups[i].Value;
// string translatedValue = StringStore.translationString.ContainsKey(groupValue) ? StringStore.translationString[groupValue] : groupValue;
// dynamicParts.Add(translatedValue);
// }
__instance.settleInfo.text = string.Format(StringStore.translationStringRegex[regexStr], [.. dynamicParts]);
__instance.settleInfo.font = fontAsset;
}
}
}
}
}
// __instance.settleInfo.text = string.Format(StringStore.translationStringRegex[regexStr], [.. dynamicParts]);
// __instance.settleInfo.font = fontAsset;
// }
// }
// }
// }
//}

View file

@ -1,25 +1,25 @@
using HarmonyLib;
using System;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
//using HarmonyLib;
//using System;
//using PvZ_Fusion_Translator__BepInEx_.AssetStore;
//using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(AbyssCheckSellMenu))]
public static class AbyssCheckSellMenu_Patch
{
[HarmonyPatch(nameof(AbyssCheckSellMenu.SellIcon))]
[HarmonyPostfix]
private static void SellIcon(AbyssCheckSellMenu __instance)
{
AbyssMenu2.Instance.UpdateIcons();
}
//namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
//{
// [HarmonyPatch(typeof(AbyssCheckSellMenu))]
// public static class AbyssCheckSellMenu_Patch
// {
// [HarmonyPatch(nameof(AbyssCheckSellMenu.SellIcon))]
// [HarmonyPostfix]
// private static void SellIcon(AbyssCheckSellMenu __instance)
// {
// AbyssMenu2.Instance.UpdateIcons();
// }
[HarmonyPatch(nameof(AbyssCheckSellMenu.MoveInBag))]
[HarmonyPostfix]
private static void MoveInBag(AbyssCheckSellMenu __instance)
{
AbyssMenu2.Instance.UpdateIcons();
}
}
}
// [HarmonyPatch(nameof(AbyssCheckSellMenu.MoveInBag))]
// [HarmonyPostfix]
// private static void MoveInBag(AbyssCheckSellMenu __instance)
// {
// AbyssMenu2.Instance.UpdateIcons();
// }
// }
//}

View file

@ -1,6 +1,7 @@
using System.Linq;
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
@ -12,102 +13,14 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
[HarmonyPostfix]
private static void Start(Advanture_Btn __instance)
{
StringStore.TranslateTextTransform(__instance.transform, true);
Transform parentTransform = __instance.transform.parent.transform;
if (__instance.name == "Goback")
{
Transform backgroundTransform = parentTransform.Find("Background");
if(backgroundTransform != null)
{
backgroundTransform.Find("Name").GetComponent<TMP_Text>().autoSizeTextContainer = true;
backgroundTransform.Find("Shadow").GetComponent<TMP_Text>().autoSizeTextContainer = true;
}
}
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
Transform levelTransform = parentTransform.Find("Levels");
if (levelTransform != null)
{
StringStore.TranslateTextTransform(levelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(levelTransform.Find("LastPage"));
Transform pageMiniGamesTransform = levelTransform.transform.Find("PageMiniGames");
if (pageMiniGamesTransform != null)
{
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("LastPage"));
}
Transform pageUnlockChallengeTransform = levelTransform.transform.Find("PageUnlockChallenge");
if (pageUnlockChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageUnlockChallengeTransform.Find("BackToIndex"));
}
Transform pageFlagChallengeTransform = levelTransform.transform.Find("PageFlagChallenge");
if (pageFlagChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageFlagChallengeTransform.Find("BackToIndex"));
}
Transform pageTravelExperienceTransform = levelTransform.transform.Find("PageTravelExperience");
if (pageTravelExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageTravelExperienceTransform.Find("BackToIndex"));
}
Transform pageGardenProtectionTransform = levelTransform.transform.Find("PageGardenProtection");
if (pageGardenProtectionTransform != null)
{
StringStore.TranslateTextTransform(pageGardenProtectionTransform.Find("BackToIndex"));
}
Transform pageNormalTravelTransform = levelTransform.transform.Find("PageNormalTravel");
if (pageNormalTravelTransform != null)
{
StringStore.TranslateTextTransform(pageNormalTravelTransform.Find("BackToIndex"));
}
Transform pageRandomLevelTransform = levelTransform.transform.Find("PageRandomLevel");
if (pageRandomLevelTransform != null)
{
StringStore.TranslateTextTransform(pageRandomLevelTransform.Find("BackToIndex"));
}
Transform pageUltimateExperienceTransform = levelTransform.transform.Find("PageUltimateExprience");
if (pageUltimateExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageUltimateExperienceTransform.Find("BackToIndex"));
}
Transform pageAdvantureLevelTransform = levelTransform.transform.Find("PageAdvantureLevel");
if (pageAdvantureLevelTransform != null)
{
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("LastPage"));
}
Transform pageScaryPotTransform = levelTransform.transform.Find("PageScaryPot");
if (pageScaryPotTransform != null)
{
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("LastPage"));
}
Transform pageNewAdvantureLevelTransform = levelTransform.transform.Find("PageNewAdvantureLevel");
if (pageNewAdvantureLevelTransform != null)
{
StringStore.TranslateTextTransform(pageNewAdvantureLevelTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageNewAdvantureLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageNewAdvantureLevelTransform.Find("LastPage"));
}
}
StringStore.TranslateTextTransform(parentTransform.Find("CameraSize"));
StringStore.TranslateTextTransform(parentTransform.Find("CanvasSize"));
}
}
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
string originalKey = StringStore.translationString.FirstOrDefault(x => x.Value == txt.text).Key;
txt.text = (StringStore.translationString.ContainsKey(originalKey + "_MG")) ? StringStore.TranslateText(originalKey + "_MG") : StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
}
}

View file

@ -1,4 +1,4 @@
using HarmonyLib;
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
@ -12,26 +12,14 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(nameof(CustomLevelEnter.Start))]
[HarmonyPostfix]
private static void Show(CustomLevelEnter __instance)
private static void Start(CustomLevelEnter __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
string text = txt.text;
Transform menuTransform = __instance.transform.parent.parent.parent.parent.parent.parent; // guys i'm really sorry please forgive me
string customIZStringKey = StringStore.translationString.FirstOrDefault(x => x.Value == text).Key + "_IZ"; // dawg what the fuck
bool hasCustomIZString = StringStore.translationString.ContainsKey(customIZStringKey);
if (hasCustomIZString && menuTransform.name.Contains("IZMenu"))
{
txt.text = StringStore.TranslateText(customIZStringKey);
}
else
{
txt.text = StringStore.TranslateText(text);
}
string originalKey = StringStore.translationString.FirstOrDefault(x => x.Value == txt.text).Key;
txt.text = (StringStore.translationString.ContainsKey(originalKey + "_IZ")) ? StringStore.TranslateText(originalKey + "_IZ") : StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}

View file

@ -0,0 +1,20 @@
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(ExploreMakeSceneButton))]
public class ExploreMakeSceneButton_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(ExploreMakeSceneButton.Start))]
public static void Start(ExploreMakeSceneButton __instance)
{
__instance.sceneText.text = (StringStore.translationString.ContainsKey(__instance.sceneText.text + "_FS")) ? StringStore.TranslateText(__instance.sceneText.text + "_FS") : StringStore.TranslateText(__instance.sceneText.text);
__instance.sceneText.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}

View file

@ -0,0 +1,20 @@
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(ExploreMakeZombieButton))]
public class ExploreMakeZombieButton_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(ExploreMakeZombieButton.Start))]
public static void Start(ExploreMakeZombieButton __instance)
{
__instance.sceneText.text = Utils.GetZombieNameFromAlmanac(__instance.theZombieType);
__instance.sceneText.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}

View file

@ -1,8 +1,9 @@
using HarmonyLib;
using System;
using TMPro;
using System;
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
@ -27,10 +28,6 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
textShadow.font = FontStore.LoadTMPFont(Utils.Language.ToString());
if(!text.name.Contains("_EVACUATE"))
{
text.autoSizeTextContainer = textShadow.autoSizeTextContainer = true;
}
}
else
{
@ -66,6 +63,24 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
try
{
if (__instance.transform.childCount >= 2)
{
if (__instance.name == "EditMode")
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
TextMeshProUGUI text = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI[] extraTexts = __instance.transform.GetChild(1).GetComponentsInChildren<TextMeshProUGUI>();
text.text = StringStore.TranslateText(text.text, false);
text.font = fontAsset;
foreach (TextMeshProUGUI extraText in extraTexts)
{
extraText.text = StringStore.TranslateText(extraText.text, false);
extraText.font = fontAsset;
}
}
else
{
TextMeshProUGUI text = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI textShadow = __instance.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
@ -75,7 +90,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
textShadow.font = FontStore.LoadTMPFont(Utils.Language.ToString());
text.autoSizeTextContainer = textShadow.autoSizeTextContainer = true;
}
}
}
catch (Exception) { }

View file

@ -0,0 +1,79 @@
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_;
using System.Text.RegularExpressions;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.IO;
using System.Text.Json;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(ExploreMakeMenu))]
public static class ExploreMakeMenu_Patch
{
[HarmonyPatch(nameof(ExploreMakeMenu.Awake))]
[HarmonyPostfix]
private static void Awake(ExploreMakeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(ExploreMakeMenu.InitMenu))]
[HarmonyPostfix]
private static void InitMenu(ExploreMakeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
if(txt.text.Contains("关卡制作中:"))
{
string plantName = Utils.GetPlantNameFromAlmanac(txt.text.Split(":")[1]);
txt.text = String.Format(StringStore.translationStringRegex["关卡制作中:([^\\s]+)"], plantName);
}
else
{
txt.text = StringStore.TranslateText(txt.text);
}
}
}
[HarmonyPatch(nameof(ExploreMakeMenu.ViewScene))]
[HarmonyPostfix]
private static void ViewScene(ExploreMakeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(ExploreMakeMenu.InitZombieButtons))]
[HarmonyPostfix]
private static void InitZombieButtons(ExploreMakeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
}
}

View file

@ -20,17 +20,17 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
}
Transform randomLevelTextTransform = __instance.transform.FindChild("RandomLevel");
foreach (TextMeshProUGUI txt in randomLevelTextTransform.GetComponentsInChildren<TextMeshProUGUI>())
{
if (txt.name.Contains("Text (TMP)"))
{
txt.autoSizeTextContainer = true;
if (txt.name == "Text (TMP)")
{
txt.transform.localPosition = new Vector3(94.4225f, -45.1565f, 0f);
}
}
}
//foreach (TextMeshProUGUI txt in randomLevelTextTransform.GetComponentsInChildren<TextMeshProUGUI>())
//{
// if (txt.name.Contains("Text (TMP)"))
// {
// txt.autoSizeTextContainer = true;
// if (txt.name == "Text (TMP)")
// {
// txt.transform.localPosition = new Vector3(94.4225f, -45.1565f, 0f);
// }
// }
//}
}
[HarmonyPatch(nameof(ExploreMenu.UpdateWindows))]

View file

@ -80,6 +80,10 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
public static string TranslateHPText(string originalText, Zombie __instance)
{
if(originalText == null)
{
return originalText;
}
string finalText = __instance.healthText.text;
int fIndex = -1;
bool found = false;
@ -155,45 +159,5 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
return finalText;
}
public static string TranslateHPText(string originalText, Zombie __instance)
{
string finalText = __instance.healthText.text;
int fIndex = -1;
bool found = false;
for (int i = 0; i < HPStrings.Count; i++)
{
var hp = HPStrings.ElementAt(i);
Regex regex = new Regex(hp.Key);
if (regex.IsMatch(originalText))
{
fIndex = i;
found = true;
}
}
if (fIndex > -1 && found)
{
string fStr = HPStrings.ElementAt(fIndex).Value;
switch (fIndex)
{
case 1:
finalText = string.Format(fStr, __instance.theHealth, __instance.theMaxHealth, __instance.theFirstArmorHealth, __instance.theFirstArmorMaxHealth, __instance.theSecondArmorHealth, __instance.theSecondArmorMaxHealth);
break;
case 2:
finalText = string.Format(fStr, __instance.theHealth, __instance.theMaxHealth, __instance.theFirstArmorHealth, __instance.theFirstArmorMaxHealth);
break;
case 3:
finalText = string.Format(fStr, __instance.theHealth, __instance.theMaxHealth);
break;
default:
break;
}
}
return finalText;
}
}
}

View file

@ -1,32 +1,50 @@
using HarmonyLib;
using UnityEngine.UI;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
using System.IO;
using System;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(NoticeMenu))]
public class NoticePauseMenu_Patch
{
[HarmonyPrefix]
[HarmonyPatch(nameof(NoticeMenu.Awake))]
private static void Pre_Awake(NoticeMenu __instance)
{
GameObject contentObject = __instance.transform.FindChild("Scroll View").GetChild(0).GetChild(0).gameObject; //bc normal Find or FindChild didn't work
TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>();
File.WriteAllText(Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "changelog.txt"), contentText.text);
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
string changelogDir = Path.Combine(stringDir, "changelog.txt");
if (!File.Exists(changelogDir))
{
File.WriteAllText(changelogDir, contentText.text);
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(NoticeMenu.Start))]
private static void Start(NoticeMenu __instance)
[HarmonyPatch(nameof(NoticeMenu.Awake))]
private static void Post_Awake(NoticeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
Transform warningTransform = __instance.transform.FindChild("窗口");
Transform warningTextTransform = warningTransform.FindChild("文字");
Transform warningTextShadowTransform = warningTransform.FindChild("文字2");
Transform[] array = [warningTextTransform, warningTextShadowTransform];
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
string changelogDir = Path.Combine(stringDir, "changelog.txt");
for (int i = 0; i < array.Length; i++)
{
if (array[i] != null)
{
array[i].GetComponent<TextMeshProUGUI>().text = StringStore.TranslateText(array[i].GetComponent<TextMeshProUGUI>().text);
array[i].GetComponent<TextMeshProUGUI>().font = fontAsset;
}
}
string changelogText = File.ReadAllText(changelogDir);
GameObject contentObject = __instance.transform.FindChild("Scroll View").GetChild(0).GetChild(0).gameObject; //bc normal Find or FindChild didn't work
TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>();
contentText.text = changelogText;
ContentSizeFitter sizeFitter = contentObject.AddComponent<ContentSizeFitter>();
sizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
}
}
}

View file

@ -21,7 +21,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
if(txt.name.Contains("Introduce") && thePlant != null)
if (txt.name.Contains("Introduce") && thePlant != null)
{
PlantType thePlantType = thePlant.thePlantType;
txt.text = StringStore.TranslateText(txt.text);

View file

@ -1,6 +1,7 @@
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
@ -14,7 +15,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
foreach (TravelBuffOptionButton button in __instance.options)
{
button.introduce.text = StringStore.TranslateText(button.introduce.text);
button.introduce.text = translatedTravelBuffs[buffLinks[button.buffType]][button.buffIndex];
}
}
}

View file

@ -2,6 +2,9 @@
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
using System.Collections.Generic;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
@ -12,54 +15,24 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
[HarmonyPostfix]
private static void SetBuff(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.Awake))]
[HarmonyPostfix]
private static void Awake(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.OnAnimOver))]
[HarmonyPostfix]
private static void OnAnimOver(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.SetBackground))]
[HarmonyPostfix]
private static void SetBackground(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
}
//[HarmonyPatch(nameof(TravelMenuMgr.SetText))]
//[HarmonyPostfix]
//private static void SetText(TravelMenuMgr __instance)
//{
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
//}
//[HarmonyPatch(nameof(TravelMenuMgr.SetRichText), [typeof(int), typeof(int), typeof(TextMeshProUGUI), typeof(string)])]
//[HarmonyPostfix]
//private static void SetRichText(TravelMenuMgr __instance)
//{
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
//}
}
}

View file

@ -1,7 +1,9 @@
using HarmonyLib;
using HarmonyLib;
using System;
using System.Collections.Generic;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
@ -9,36 +11,41 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
[HarmonyPatch(typeof(TravelLookBuff))]
public static class TravelLookBuff_Patch
{
private static void TranslateTexts(TravelLookBuff instance)
[HarmonyPatch(nameof(TravelLookBuff.Clear))]
[HarmonyPostfix]
public static void Post_Clear(TravelLookBuff __instance)
{
instance.introduce.text = StringStore.TranslateText(instance.introduce.text);
__instance.introduce.text = StringStore.TranslateText("无");
__instance.set = false;
Transform transform = instance.rectTransform.transform;
var component1 = transform.GetChild(0).GetComponent<TextMeshProUGUI>();
var component2 = transform.GetChild(1).GetComponent<TextMeshProUGUI>();
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
if (component1 != null) component1.text = StringStore.TranslateText(component1.text);
if (component2 != null) component2.text = StringStore.TranslateText(component2.text);
[HarmonyPatch(nameof(TravelLookBuff.OnMouseUpAsButton))]
[HarmonyPostfix]
public static void Post_OnMouseUpAsButton(TravelLookBuff __instance)
{
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(TravelLookBuff.SetBuff))]
[HarmonyPostfix]
private static void SetBuff(TravelLookBuff __instance) => TranslateTexts(__instance);
public static void Post_SetBuff(TravelLookBuff __instance)
{
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.text = buffText;
[HarmonyPatch(nameof(TravelLookBuff.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton(TravelLookBuff __instance) => TranslateTexts(__instance);
[HarmonyPatch(nameof(TravelLookBuff.Clear))]
[HarmonyPostfix]
private static void Clear(TravelLookBuff __instance) => TranslateTexts(__instance);
[HarmonyPatch(nameof(TravelLookBuff.SetText), new Type[] { typeof(string) })]
[HarmonyPostfix]
private static void SetText_String(TravelLookBuff __instance) => TranslateTexts(__instance);
[HarmonyPatch(nameof(TravelLookBuff.SetText), new Type[] { typeof(bool), typeof(int) })]
[HarmonyPostfix]
private static void SetText_Bool(TravelLookBuff __instance) => TranslateTexts(__instance);
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

View file

@ -1,4 +1,4 @@
using HarmonyLib;
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
@ -15,41 +15,6 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);
//TextMeshProUGUI pointsText = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
//pointsText = StringStore.TranslateText(pointsText);
//pointsText.autoSizeTextContainer = true;
//Transform TravelMenuTransform = __instance.transform.parent.transform;
//Transform refreshTransform = TravelMenuTransform.Find("Refresh2").transform.Find("bank");
//if (refreshTransform != null)
//{
// Transform text_1Transform = refreshTransform.Find("text_1");
// if (text_1Transform != null)
// {
// TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
// if (text_1)
// {
// text_1 = StringStore.TranslateText(text_1);
// text_1.autoSizeTextContainer = true;
// }
// }
// Transform text_2Transform = refreshTransform.Find("text_2");
// if (text_2Transform != null)
// {
// TextMeshProUGUI text_2 = text_2Transform.GetComponent<TextMeshProUGUI>();
// if (text_2)
// {
// text_2 = StringStore.TranslateText(text_2);
// text_2.autoSizeTextContainer = true;
// }
// }
//}
}
[HarmonyPatch(nameof(TravelRefresh.OnMouseUpAsButton))]
@ -58,41 +23,6 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);
//TextMeshProUGUI pointsText = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
//pointsText = StringStore.TranslateText(pointsText);
//pointsText.autoSizeTextContainer = true;
//Transform TravelMenuTransform = __instance.transform.parent.transform;
//Transform refreshTransform = TravelMenuTransform.Find("Refresh2").transform.Find("bank");
//if (refreshTransform != null)
//{
// Transform text_1Transform = refreshTransform.Find("text_1");
// if (text_1Transform != null)
// {
// TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
// if (text_1)
// {
// text_1 = StringStore.TranslateText(text_1);
// text_1.autoSizeTextContainer = true;
// }
// }
// Transform text_2Transform = refreshTransform.Find("text_2");
// if (text_2Transform != null)
// {
// TextMeshProUGUI text_2 = text_2Transform.GetComponent<TextMeshProUGUI>();
// if (text_2)
// {
// text_2 = StringStore.TranslateText(text_2);
// text_2.autoSizeTextContainer = true;
// }
// }
//}
}
}
}

View file

@ -1,7 +1,8 @@
using HarmonyLib;
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
using System.Linq;
@ -14,10 +15,25 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
[HarmonyPostfix]
private static void Update(TravelStore __instance)
{
foreach (TextMeshProUGUI intr in __instance.introduces)
intr.text = StringStore.TranslateText(intr.text);
foreach(TextMeshProUGUI text in __instance.introduces)
{
if(__instance.currentSelect != null)
{
var buffList = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]];
if(__instance.currentSelect.theBuffNumber < buffList.Count)
{
text.text = buffList[__instance.currentSelect.theBuffNumber];
}
else
{
text.text = StringStore.TranslateText(text.text);
}
}
}
foreach (var textMesh in __instance.points)
{
textMesh.text = StringStore.TranslateText(textMesh.text);
}
}
[HarmonyPatch(nameof(TravelStore.RefreshBuff))]
@ -29,12 +45,19 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
TextMeshProUGUI cost = buff.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
cost.text = StringStore.TranslateText(cost.text);
cost.font = FontStore.LoadTMPFont(Utils.Language.ToString());
FileLoader.DumpUntranslatedStrings(cost.text);
//FileLoader.DumpUntranslatedStrings(cost.text);
}
foreach (TextMeshProUGUI text in __instance.introduces)
{
if (__instance.currentSelect != null)
{
text.text = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]][__instance.currentSelect.theBuffNumber];
}
}
foreach (TextMeshProUGUI intr in __instance.introduces)
intr.text = StringStore.TranslateText(intr.text);
foreach (var textMesh in __instance.points)
textMesh.text = StringStore.TranslateText(textMesh.text);
{
textMesh.text = StringStore.TranslateText(textMesh.text);
}
}
}
}

View file

@ -0,0 +1,125 @@
//using HarmonyLib;
//using BepInEx;
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.IO;
//using System.Text;
//using System.Text.Json;
//using System.Threading.Tasks;
//using Unity.VisualScripting;
//using UnityEngine;
//namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
//{
// [HarmonyPatch(typeof(AbyssBuffData))]
// public static class AbyssBuffData_Patch
// {
// [HarmonyPatch(nameof(AbyssBuffData.LoadData))]
// [HarmonyPostfix]
// public static void Pre_LoadData(AbyssBuffData __instance)
// {
// string originalAbyssBuffStr = Resources.Load<TextAsset>("AbyssBuffData").text;
// Dictionary<string, List<AbyssBuffInfo>> originalAbyssBuffData = JsonSerializer.Deserialize<Dictionary<string, List<AbyssBuffInfo>>>(originalAbyssBuffStr);
// List<AbyssBuffInfo> infos = originalAbyssBuffData["infos"];
// Il2CppSystem.Collections.Generic.Dictionary<AbyssBuff, Il2CppSystem.ValueTuple<string, string, float>> result = new();
// string abyssBuffDataDir = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language), "abyss_buffs.json");
// if (!File.Exists(abyssBuffDataDir))
// {
// File.WriteAllText(abyssBuffDataDir, originalAbyssBuffStr);
// }
// Dictionary<string, string> abyssBuffData = JsonSerializer.Deserialize<Dictionary<string, string>>(File.ReadAllText(abyssBuffDataDir));
// for (int i = 0; i < infos.Count; i++)
// {
// AbyssBuffInfo originalTuple = infos[i];
// Il2CppSystem.ValueTuple<string, string, float> translatedTuple = new();
// translatedTuple.Item1 = abyssBuffData.ContainsKey(originalTuple.name) ? abyssBuffData[originalTuple.name] : originalTuple.name;
// translatedTuple.Item2 = abyssBuffData.ContainsKey(originalTuple.introduce) ? abyssBuffData[originalTuple.introduce] : originalTuple.introduce;
// translatedTuple.Item3 = originalTuple.value;
// foreach (var x in AbyssBuffData.buffDatas)
// {
// if (x.Value.Item1 == originalTuple.name)
// {
// AbyssBuffData.buffDatas[x.Key] = translatedTuple;
// break;
// }
// }
// }
// }
// }
// public enum AbyssBuffClone
// {
// 生存_聚塑,
// 生存_启命,
// 生存_坚定,
// 生存_弥合,
// 生存_警戒,
// 生存_霸体,
// 生存_共存,
// 生存_护盾,
// 生存_治疗,
// 生存_主宰,
// 寒冰_聚塑,
// 寒冰_刺骨,
// 寒冰_凛风,
// 寒冰_冻结,
// 寒冰_保护,
// 寒冰_折磨,
// 寒冰_扩散,
// 寒冰_凝神,
// 寒冰_破冰,
// 寒冰_永冻,
// 魅惑_聚塑,
// 魅惑_感应,
// 魅惑_催眠,
// 魅惑_无畏,
// 魅惑_脆弱,
// 魅惑_黑曜,
// 魅惑_转世,
// 魅惑_支援,
// 魅惑_沉重,
// 魅惑_共鸣,
// 烈焰_聚塑,
// 烈焰_爆破,
// 烈焰_怒火,
// 烈焰_红唇,
// 烈焰_融化,
// 烈焰_燃烧,
// 烈焰_浴火,
// 烈焰_鬼火,
// 烈焰_诅咒,
// 烈焰_太阳,
// 通用_断水,
// 通用_千斤,
// 通用_急迫,
// 通用_折扣,
// 通用_密植,
// 通用_超级,
// 通用_究极,
// 通用_极速,
// 通用_强力,
// 通用_专注,
// 通用_迸发,
// 通用_投资,
// 通用_机遇,
// 通用_命运,
// 通用_时停,
// 通用_升级,
// 蒜毒_聚塑,
// 蒜毒_腐蚀,
// 蒜毒_侵蚀,
// 蒜毒_血清,
// 蒜毒_混乱,
// 蒜毒_虚弱,
// 蒜毒_反胃,
// 蒜毒_虫噬,
// 蒜毒_百毒,
// 蒜毒_爆裂
// }
//}

View file

@ -0,0 +1,12 @@
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Threading.Tasks;
//namespace PvZ_Fusion_Translator.Patches.Managers
//{
// public class AbyssInfo_Patch
// {
// }
//}

View file

@ -0,0 +1,34 @@
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(CanvasUpUI))]
public static class CanvasUpUI_Patch
{
[HarmonyPatch(nameof(CanvasUpUI.Start))]
[HarmonyPostfix]
public static void Start(IZBottomMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
string originalKey = StringStore.translationString.FirstOrDefault(x => x.Value.Replace("\n", " ") == text.text).Key;
text.text = (StringStore.translationString.ContainsKey(originalKey + "_MG")) ? StringStore.TranslateText(originalKey + "_MG") : StringStore.TranslateText(text.text);
if(text.gameObject.name.Contains("LevelName"))
{
text.text = text.text.Replace("\n", " ");
}
text.font = fontAsset;
}
}
}
}

View file

@ -1,4 +1,4 @@
using HarmonyLib;
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
@ -26,7 +26,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
if (new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(array[i].text))
{
array[i].text = string.Format(fStr, StringStore.TranslateText(parts[0]), parts[1]);
string customName = (StringStore.translationString.ContainsKey(parts[0] + "_IZ")) ? parts[0] + "_IZ" : parts[0];
array[i].text = string.Format(fStr, StringStore.TranslateText(customName), parts[1]);
}
array[i] = StringStore.TranslateText(array[i]);

View file

@ -25,6 +25,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
TextMeshProUGUI[] array2 = array;
for (int i = 0; i < array2.Length; i++)
{
string originalText = array2[i].text;
array2[i].text = array2[i].text.Replace("\n", " ");
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
@ -42,7 +43,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
}
else
{
array2[i] = StringStore.TranslateText(array2[i]);
array2[i].text = (StringStore.translationString.ContainsKey(array2[i].text + "_MG")) ? StringStore.TranslateText(array2[i].text + "_MG") : StringStore.TranslateText(array2[i].text);
array2[i].text = array2[i].text.Replace("\n", " ");
}
}

View file

@ -1,5 +1,7 @@
using HarmonyLib;
using HarmonyLib;
using System;
using System.Text.Encodings.Web;
using System.Text.Json;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{

View file

@ -0,0 +1,103 @@
using TMPro;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Encodings.Web;
using System.Text.Json;
using System.IO;
using System.Threading.Tasks;
using HarmonyLib;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(TravelMgr))]
public static class TravelMgr_Patch
{
public static Dictionary<BuffType, string> buffLinks = new Dictionary<BuffType, string>()
{
{ BuffType.AdvancedBuff, "advancedUpgrades" },
{ BuffType.UltimateBuff, "ultimateUpgrades" },
{ BuffType.UnlockPlant, "strongUltimates" },
{ BuffType.Debuff, "debuffs" },
};
public static Dictionary<string, List<string>> dumpedTravelBuffs = new Dictionary<string, List<string>>()
{
{ "advancedUpgrades", [] },
{ "ultimateUpgrades", [] },
{ "strongUltimates", [] },
{ "debuffs", [] }
};
public static Dictionary<string, List<string>> translatedTravelBuffs = new Dictionary<string, List<string>>();
public static void DumpTravelBuffs(Il2CppSystem.Collections.Generic.Dictionary<int, string> source, Dictionary<string, List<string>> dest, string index)
{
foreach (var i in source)
{
if (!Utils.CheckForUntranslatedText(i.Value))
{
break;
}
dest[index].Add(i.Value);
}
}
public static string MatchTravelBuff(string originalText)
{
string res = "";
foreach(var i in dumpedTravelBuffs)
{
if(i.Value.Contains(originalText))
{
res = translatedTravelBuffs[i.Key][i.Value.IndexOf(originalText)];
break;
}
}
return res;
}
[HarmonyPatch(nameof(TravelMgr.Awake))]
[HarmonyPrefix]
private static void Pre_Awake(TravelMgr __instance)
{
// Dump buffs
dumpedTravelBuffs = new Dictionary<string, List<string>>() // reset dump
{
{ "advancedUpgrades", [] },
{ "ultimateUpgrades", [] },
{ "strongUltimates", [] },
{ "debuffs", [] }
};
DumpTravelBuffs(TravelMgr.advancedBuffs, dumpedTravelBuffs, "advancedUpgrades");
DumpTravelBuffs(TravelMgr.ultimateBuffs, dumpedTravelBuffs, "ultimateUpgrades");
DumpTravelBuffs(TravelMgr.unlocks, dumpedTravelBuffs, "strongUltimates");
DumpTravelBuffs(TravelMgr.debuffs, dumpedTravelBuffs, "debuffs");
string dumpDir = FileLoader.GetAssetDir(FileLoader.AssetType.Dumps);
var options = new JsonSerializerOptions
{
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping,
WriteIndented = true
};
File.WriteAllText(Path.Combine(dumpDir, "travel_buffs.json"), JsonSerializer.Serialize(dumpedTravelBuffs, options));
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
string travelBuffDir = Path.Combine(stringDir, "travel_buffs.json");
if(!File.Exists(travelBuffDir))
{
File.WriteAllText(travelBuffDir, JsonSerializer.Serialize(dumpedTravelBuffs, options));
}
string travelBuffs = File.ReadAllText(Path.Combine(stringDir, "travel_buffs.json"));
translatedTravelBuffs = JsonSerializer.Deserialize<Dictionary<string, List<string>>>(travelBuffs);
}
}
}

View file

@ -122,10 +122,10 @@
<Compile Include="Patches\BaseTextObjects\TextMeshPro_Patch.cs" />
<Compile Include="Patches\BaseTextObjects\TextMeshProUGUI_Patch.cs" />
<Compile Include="Patches\BaseTextObjects\TMP_InputField_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssBagMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssBuffMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssCheckInBag_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssDevelopMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssMenu2_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssSelectBuffWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssSettlementMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssStoreMenu_Patch.cs" />
@ -136,6 +136,8 @@
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssLevelEnter_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\Advanture_Btn_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\CustomLevelEnter_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\ExploreMakeSceneButton_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\ExploreMakeZombieButton_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\InGameBtn_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\MainMenu_Btn_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\NormalBtn_Patch.cs" />
@ -150,6 +152,7 @@
<Compile Include="Patches\GameObjects\CustomSettings_Patch.cs" />
<Compile Include="Patches\GameObjects\CustomSun_Patch.cs" />
<Compile Include="Patches\GameObjects\ExploreEnterWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\ExploreMakeMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ExploreMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\FruitNinjaSelectWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\GardenBagMenu_Patch.cs" />
@ -199,8 +202,11 @@
<Compile Include="Patches\GameObjects\TreasureWarehouseMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\UIDifficulty_Patch.cs" />
<Compile Include="Patches\GameObjects\UIZombieNum_Patch.cs" />
<Compile Include="Patches\Managers\AbyssBuffData_Patch.cs" />
<Compile Include="Patches\Managers\AbyssInfo_Patch.cs" />
<Compile Include="Patches\Managers\AlmanacMgrZombie_Patch.cs" />
<Compile Include="Patches\Managers\AlmanacPlantBank_Patch.cs" />
<Compile Include="Patches\Managers\CanvasUpUI_Patch.cs" />
<Compile Include="Patches\Managers\ChessManager_Patch.cs" />
<Compile Include="Patches\Managers\CustomLevelShower_Patch.cs" />
<Compile Include="Patches\Managers\DifficultyMgr_Patch.cs" />
@ -214,6 +220,7 @@
<Compile Include="Patches\Managers\SaveMenu_Patch.cs" />
<Compile Include="Patches\Managers\TowerManager_Patch.cs" />
<Compile Include="Patches\Managers\TravelBuffMgr_Patch.cs" />
<Compile Include="Patches\Managers\TravelMgr_Patch.cs" />
<Compile Include="Patches\Managers\TreasureManager_Patch.cs" />
<Compile Include="Patches\Managers\UIMgr_Patch.cs" />
<Compile Include="Patches\OtherManagers\AchievementClip_Patch.cs" />
@ -585,7 +592,8 @@
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePath)\BepInEx\plugins&quot;" />
<Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePathMelon)\Translation Builds\&quot;" />
<!--<Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePathMelon)\Translation Builds\&quot;" />-->
</Target>
</Project>

View file

@ -6,9 +6,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using Unity.VisualScripting.FullSerializer;
using UnityEngine;
@ -283,58 +280,6 @@ namespace PvZ_Fusion_Translator__BepInEx_
return theZombieName;
}
public static Dictionary<int, KeyValuePair<int, string>> plantIndices = new Dictionary<int, KeyValuePair<int, string>>();
public static void RegisterPlantIndices()
{
plantIndices = new Dictionary<int, KeyValuePair<int, string>>();
string originalJson;
string translatedJson;
string currentLanguage = Utils.Language.ToString();
string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language);
string dumpDir = GetAssetDir(AssetType.Dumps);
string originalPath = Path.Combine(dumpDir, "LawnStrings.json");
string path = Path.Combine(almanacDir, "LawnStringsTranslate.json");
if ((!File.Exists(path)))
{
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
}
else if ((!File.Exists(originalPath)))
{
Log.LogError($"LawnStrings.json file not found at path: {originalPath}");
}
else
{
originalJson = File.ReadAllText(originalPath);
translatedJson = File.ReadAllText(path);
AlmanacPlantBank.PlantData originalPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(originalJson);
AlmanacPlantBank.PlantData translatedPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(translatedJson);
for (int i = 0; i < originalPlantData.plants.Count; i++)
{
PlantInfo originalPlantInfo = originalPlantData.plants[i];
PlantInfo translatedPlantInfo = null;
foreach (PlantInfo info in translatedPlantData.plants)
{
if (info.seedType == originalPlantInfo.seedType)
{
translatedPlantInfo = info;
}
}
if (translatedPlantInfo != null)
{
KeyValuePair<int, string> temp = new KeyValuePair<int, string>(translatedPlantInfo.seedType, translatedPlantInfo.name);
plantIndices.Add(originalPlantInfo.seedType, temp);
}
}
}
}
public static bool CheckForUntranslatedText(string text)
{
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");