Merge branch 'cassidy'

This commit is contained in:
SillyStar-Github 2026-02-12 12:18:21 -05:00
commit cb499a155a
64 changed files with 1286 additions and 545 deletions

121
.gitignore vendored
View file

@ -11,127 +11,10 @@
/BepInEx/obj /BepInEx/obj
/BepInEx/bin/ReleaseMulti/net6.0 /BepInEx/bin/ReleaseMulti/net6.0
/AlmanacPlantBank_Patch.cs /AlmanacPlantBank_Patch.cs
MelonLoader/bin/x64/Debug/net6.0/0Harmony.dll /MelonLoader/bin/x64/Debug
MelonLoader/bin/x64/Debug/net6.0/AsmResolver.dll
MelonLoader/bin/x64/Debug/net6.0/AsmResolver.DotNet.dll
MelonLoader/bin/x64/Debug/net6.0/AsmResolver.PE.dll
MelonLoader/bin/x64/Debug/net6.0/AsmResolver.PE.File.dll
MelonLoader/bin/x64/Debug/net6.0/Assembly-CSharp.dll
MelonLoader/bin/x64/Debug/net6.0/AssetRipper.Primitives.dll
MelonLoader/bin/x64/Debug/net6.0/AssetsTools.NET.dll
MelonLoader/bin/x64/Debug/net6.0/AudioImportLib.dll
MelonLoader/bin/x64/Debug/net6.0/bHapticsLib.dll
MelonLoader/bin/x64/Debug/net6.0/Il2Cpp__Generated.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppInterop.Common.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppInterop.Generator.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppInterop.HarmonySupport.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppInterop.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppMono.Security.dll
MelonLoader/bin/x64/Debug/net6.0/Il2Cppmscorlib.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppSystem.Configuration.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppSystem.Core.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppSystem.dll
MelonLoader/bin/x64/Debug/net6.0/Il2CppSystem.Xml.dll
MelonLoader/bin/x64/Debug/net6.0/MelonLoader.dll
MelonLoader/bin/x64/Debug/net6.0/MelonLoader.pdb
MelonLoader/bin/x64/Debug/net6.0/MelonLoader.xml
MelonLoader/bin/x64/Debug/net6.0/Microsoft.Diagnostics.NETCore.Client.dll
MelonLoader/bin/x64/Debug/net6.0/Microsoft.Diagnostics.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Microsoft.Extensions.Logging.Abstractions.dll
MelonLoader/bin/x64/Debug/net6.0/Mono.Cecil.dll
MelonLoader/bin/x64/Debug/net6.0/Mono.Cecil.Mdb.dll
MelonLoader/bin/x64/Debug/net6.0/Mono.Cecil.Pdb.dll
MelonLoader/bin/x64/Debug/net6.0/Mono.Cecil.Rocks.dll
MelonLoader/bin/x64/Debug/net6.0/MonoMod.Backports.dll
MelonLoader/bin/x64/Debug/net6.0/MonoMod.ILHelpers.dll
MelonLoader/bin/x64/Debug/net6.0/MonoMod.RuntimeDetour.dll
MelonLoader/bin/x64/Debug/net6.0/MonoMod.Utils.dll
MelonLoader/bin/x64/Debug/net6.0/PvZ_Fusion_Translator.deps.json
MelonLoader/bin/x64/Debug/net6.0/PvZ_Fusion_Translator.dll
MelonLoader/bin/x64/Debug/net6.0/PvZ_Fusion_Translator.pdb
MelonLoader/bin/x64/Debug/net6.0/Tomlet.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.2D.Animation.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.2D.Common.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.2D.SpriteShape.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.Burst.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.Burst.Unsafe.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.Collections.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.Collections.LowLevel.ILSupport.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.InternalAPIEngineBridge.001.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.Mathematics.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.RenderPipeline.Universal.ShaderLibrary.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.RenderPipelines.Core.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.RenderPipelines.Universal.Runtime.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.TextMeshPro.dll
MelonLoader/bin/x64/Debug/net6.0/Unity.VisualScripting.Core.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.AccessibilityModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.AIModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.AndroidJNIModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.AnimationModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ARModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.AssetBundleModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.AudioModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ClothModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ContentLoadModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.CoreModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.CrashReportingModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.DirectorModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.DSPGraphModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.GameCenterModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.GIModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.GridModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.HotReloadModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ImageConversionModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.IMGUIModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.InputLegacyModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.InputModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.JSONSerializeModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.LocalizationModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ParticleSystemModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.PerformanceReportingModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.Physics2DModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.PhysicsModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ProfilerModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.PropertiesModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.ScreenCaptureModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.SharedInternalsModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.SpriteMaskModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.SpriteShapeModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.StreamingModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.SubstanceModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.SubsystemsModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TerrainModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TerrainPhysicsModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TextCoreFontEngineModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TextCoreTextEngineModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TextRenderingModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TilemapModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.TLSModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UI.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UIElementsModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UIModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UmbraModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityAnalyticsCommonModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityAnalyticsModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityConnectModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityCurlModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityTestProtocolModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityWebRequestAssetBundleModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityWebRequestAudioModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityWebRequestModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityWebRequestTextureModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.UnityWebRequestWWWModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.VehiclesModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.VFXModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.VideoModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.VRModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.WindModule.dll
MelonLoader/bin/x64/Debug/net6.0/UnityEngine.XRModule.dll
MelonLoader/bin/x64/Debug/net6.0/WebSocketDotNet.dll
/BepInEx/bin/Debug/net6.0 /BepInEx/bin/Debug/net6.0
.HOWTO-sync-MelonLoader-from-origin-main.txt .HOWTO-sync-MelonLoader-from-origin-main.txt
/MelonLoader/bin/ReleaseMulti/net6.0 /MelonLoader/bin/ReleaseMulti/net6.0
BepInEx/Patches/GameObjects/changes.txt BepInEx/Patches/GameObjects/changes.txt
/Assembly-CSharp /Assembly-CSharp
/MelonLoader/bin/Debug/net6.0

View file

@ -211,14 +211,75 @@ namespace PvZ_Fusion_Translator.AssetStore
if (isLog) if (isLog)
Log.LogDebug($"Text '{originalText}' not translated"); Log.LogDebug($"Text '{originalText}' not translated");
if(Utils.CheckForUntranslatedText(originalText))
{
FileLoader.DumpUntranslatedStrings(originalText);
}
return originalText; return originalText;
} }
private static bool TestRegex(string originalText, string pattern) public static string TranslateColorText(string originalText, bool isLog = false)
{
string text = TranslateColorSegments(originalText);
string checkText;
#if DEBUG
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");
Match match = regex.Match(text);
if (match.Success)
{
// Log.LogDebug("Untranslated String: " + match.Value);
FileLoader.DumpUntranslatedStrings(text);
}
#endif
checkText = text;
return checkText;
}
public static string TranslateColorSegments(string input)
{ {
return Regex.IsMatch(originalText, pattern); string result = "";
string pattern = @"<color=[^>]+>[\s\S]*?(?:<\/color>|$)|(?:<(?!color=)|[^<])+";
string smallPattern = @"(<color=[^>]+>)(.*?)(</color>)";
MatchCollection matches = Regex.Matches(input, pattern);
for (int i = 0; i < matches.Count; i++)
{
Match match = matches[i];
if (Regex.Match(match.Value, smallPattern, RegexOptions.Singleline).Success)
{
result += TranslateColorSegment(match.Value);
}
else
{
result += DoTranslateText(match.Value);
}
}
return result;
} }
public static string TranslateColorSegment(string input)
{
string result = input;
string pattern = @"(<color=[^>]+>)(.*?)(</color>)";
Match match = Regex.Match(input, pattern, RegexOptions.Singleline);
string translatedText = DoTranslateText(match.Groups[2].Value);
if(Utils.CheckForUntranslatedText(translatedText))
{
FileLoader.DumpUntranslatedStrings(translatedText);
}
result = match.Groups[1].Value + translatedText + match.Groups[3].Value;
return result;
}
public static bool TestRegex(string originalText, string pattern, bool singleLine = false)
{
RegexOptions options = (singleLine) ? RegexOptions.None : RegexOptions.Singleline;
return Regex.IsMatch(originalText, pattern, options);
}
private static TextAlignmentOptions TextAnchorToTMPAlignment(TextAnchor anchor) private static TextAlignmentOptions TextAnchorToTMPAlignment(TextAnchor anchor)
{ {
return anchor switch return anchor switch

View file

@ -1,10 +1,14 @@
using Il2CppTMPro; using Il2Cpp;
using Il2CppTMPro;
using MelonLoader; using MelonLoader;
using MelonLoader.Utils; using MelonLoader.Utils;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.Managers; using PvZ_Fusion_Translator.Patches.Managers;
using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
using System.Runtime.CompilerServices;
using System.Text.Json;
using UnityEngine; using UnityEngine;
using Il2Cpp; using static PvZ_Fusion_Translator.FileLoader;
[assembly: MelonInfo(typeof(PvZ_Fusion_Translator.Core), "PvZ Fusion Translator", "231.0.0", "dynaslash / arifrios1st / lancerx0 / JustNull / Dakosha / Mamoru-kun / cassidy / Teyliu", null)] [assembly: MelonInfo(typeof(PvZ_Fusion_Translator.Core), "PvZ Fusion Translator", "231.0.0", "dynaslash / arifrios1st / lancerx0 / JustNull / Dakosha / Mamoru-kun / cassidy / Teyliu", null)]
[assembly: MelonGame("LanPiaoPiao", "PlantsVsZombiesRH")] [assembly: MelonGame("LanPiaoPiao", "PlantsVsZombiesRH")]
@ -42,7 +46,8 @@ namespace PvZ_Fusion_Translator
{ {
dtStart = DateTime.Now; dtStart = DateTime.Now;
replaceTextureRoutine = MelonCoroutines.Start(TextureStore.ReplaceTexturesCoroutine()); replaceTextureRoutine = MelonCoroutines.Start(TextureStore.ReplaceTexturesCoroutine());
} TravelMgr_Patch.DumpTravelBuffs();
}
public override void OnDeinitializeMelon() public override void OnDeinitializeMelon()
{ {

View file

@ -2,11 +2,11 @@
using MelonLoader; using MelonLoader;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects; using PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects;
using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
using PvZ_Fusion_Translator.Patches.OtherManagers; using PvZ_Fusion_Translator.Patches.OtherManagers;
using System.Text.Encodings.Web; using System.Text.Encodings.Web;
using System.Text.Json; using System.Text.Json;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering;
namespace PvZ_Fusion_Translator namespace PvZ_Fusion_Translator
{ {
@ -81,7 +81,11 @@ namespace PvZ_Fusion_Translator
} }
Zombie_Patch.LoadHPStrings(); Zombie_Patch.LoadHPStrings();
} }
} else if(fileName.EndsWith("travel_buffs"))
{
TravelMgr_Patch.translatedTravelBuffs = JsonSerializer.Deserialize<Dictionary<string, SortedDictionary<int, string>>>(jsonString);
}
}
SaveStrings(); SaveStrings();
DumpJson(); DumpJson();
} }
@ -318,6 +322,68 @@ namespace PvZ_Fusion_Translator
File.WriteAllText(Path.Combine(dumpDir, "ZombieStrings.json"), ZombieStrings); File.WriteAllText(Path.Combine(dumpDir, "ZombieStrings.json"), ZombieStrings);
File.WriteAllText(Path.Combine(dumpDir, "AbyssBuffData.json"), AbyssBuffData); File.WriteAllText(Path.Combine(dumpDir, "AbyssBuffData.json"), AbyssBuffData);
// dump iz tips
var izLevelData = Resources.LoadAll<TextAsset>("izleveldata");
Dictionary<string, string> izLevelDataDump = new Dictionary<string, string>();
string izTranslatedPath = Path.Combine(GetAssetDir(AssetType.Strings, Utils.Language), "tips_iz.json");
if (!File.Exists(izTranslatedPath))
{
File.WriteAllText(izTranslatedPath, JsonSerializer.Serialize(izLevelDataDump));
}
var izTranslatedTips = JsonSerializer.Deserialize<Dictionary<string, string>>(File.ReadAllText(izTranslatedPath));
foreach (var level in izLevelData)
{
string data = level.text;
LevelData levelData = JsonUtility.FromJson<LevelData>(data);
if(levelData.tips != null)
{
izLevelDataDump.Add(level.name, levelData.tips);
if(izTranslatedTips.ContainsKey(level.name) && !StringStore.translationString.ContainsKey(levelData.tips))
{
StringStore.translationString.Add(levelData.tips, izTranslatedTips[level.name]);
}
}
}
File.WriteAllText(Path.Combine(dumpDir, "tips_iz.json"), JsonSerializer.Serialize(izLevelDataDump, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
// dump fusion showcase tips
var fusionShowcaseData = Resources.LoadAll<TextAsset>("leveldata/explore");
Dictionary<string, string> fusionShowcaseDataDump = new Dictionary<string, string>();
string fsTranslatedPath = Path.Combine(GetAssetDir(AssetType.Strings, Utils.Language), "tips_fs.json");
if(!File.Exists(fsTranslatedPath))
{
File.WriteAllText(fsTranslatedPath, JsonSerializer.Serialize(fusionShowcaseDataDump));
}
var fsTranslatedTips = JsonSerializer.Deserialize<Dictionary<string, string>>(File.ReadAllText(fsTranslatedPath));
foreach (var level in fusionShowcaseData)
{
string data = level.text;
LevelData levelData = JsonUtility.FromJson<LevelData>(data);
if (levelData.tips != null)
{
fusionShowcaseDataDump.Add(level.name, levelData.tips);
if (fsTranslatedTips.ContainsKey(level.name) && !StringStore.translationString.ContainsKey(levelData.tips))
{
StringStore.translationString.Add(levelData.tips, fsTranslatedTips[level.name]);
}
}
}
File.WriteAllText(Path.Combine(dumpDir, "tips_fs.json"), JsonSerializer.Serialize(fusionShowcaseDataDump, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>(); Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
foreach (Il2CppSystem.Collections.Generic.KeyValuePair<Achievement, Il2CppSystem.Tuple<string, string>> entry in AchievementClip.achievementsText) foreach (Il2CppSystem.Collections.Generic.KeyValuePair<Achievement, Il2CppSystem.Tuple<string, string>> entry in AchievementClip.achievementsText)
{ {
@ -328,7 +394,7 @@ namespace PvZ_Fusion_Translator
WriteIndented = true, WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
})); }));
} }
#if DEBUG #if DEBUG
public static void DumpUntranslatedStrings(string text) public static void DumpUntranslatedStrings(string text)
@ -362,6 +428,7 @@ namespace PvZ_Fusion_Translator
} }
#endif #endif
#if MULTI_LANGUAGE #if MULTI_LANGUAGE
internal static void LoadLanguage() internal static void LoadLanguage()
{ {

View file

@ -2,42 +2,80 @@
using Il2Cpp; using Il2Cpp;
using Il2CppTMPro; using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.Managers; using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
//using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
using System.Text.RegularExpressions;
using System.Xml.Linq;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.BaseTextObjects namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{ {
[HarmonyPatch(typeof(InGameText))] [HarmonyPatch(typeof(InGameText))]
public static class InGameText_Patch public static class InGameText_Patch
{ {
[HarmonyPatch(nameof(InGameText.ShowText), new Type[] { typeof(string), typeof(float), typeof(bool) })] [HarmonyPatch(nameof(InGameText.ShowText))]
[HarmonyPrefix] [HarmonyPostfix]
private static void ShowText(InGameText __instance, ref string text) => text = StringStore.TranslateText(text, true); public static void ShowText(InGameText __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
[HarmonyPatch(nameof(InGameText.ShowText), new Type[] { typeof(string), typeof(float), typeof(bool) })] foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
[HarmonyPostfix] {
private static void ShowText(InGameText __instance) string originalText = txt.text;
{ string travelMatch = TravelMgr_Patch.MatchTravelBuff(originalText);
#if MULTI_LANGUAGE if (txt.gameObject.name.Contains("shadow"))
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); {
#else continue;
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(); }
#endif
foreach (TextMeshProUGUI txt in __instance.textMeshes) if (travelMatch != "")
{ {
string travelMatch = TravelMgr_Patch.MatchTravelBuff(txt.text); txt.text = travelMatch;
if (txt.gameObject.name.Contains("main"))
if(travelMatch != "") {
{ originalText = txt.text;
txt.text = travelMatch; Transform shadowText = txt.transform.parent.Find("Text_shadow");
} if (shadowText != null)
else {
{ shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else if((Regex.Match(txt.text, @"(<color[^>]*>.*?</color>)", RegexOptions.Singleline).Success) && !StringStore.translationString.ContainsKey(txt.text))
{
txt.text = StringStore.TranslateColorText(txt.text, true);
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else
{
txt.text = StringStore.TranslateText(txt.text, true); txt.text = StringStore.TranslateText(txt.text, true);
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
} }
txt.font = fontAsset; txt.font = fontAsset;
} }
}
if(__instance.TryGetComponent<TextMeshProUGUI>(out TextMeshProUGUI text))
{
text.text = StringStore.TranslateText(text.text);
}
}
} }
} }

View file

@ -52,6 +52,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
char[] toTrim = Environment.NewLine.ToCharArray(); char[] toTrim = Environment.NewLine.ToCharArray();
__instance.showedPlantIntroduce.text = Utils.RemoveSizeTags(plantInfo.info) + "\n\n" + Utils.RemoveSizeTags(plantInfo.introduce) + "\n\n" + Utils.RemoveSizeTags(plantInfo.cost).TrimStart(toTrim) + "\n\n"; __instance.showedPlantIntroduce.text = Utils.RemoveSizeTags(plantInfo.info) + "\n\n" + Utils.RemoveSizeTags(plantInfo.introduce) + "\n\n" + Utils.RemoveSizeTags(plantInfo.cost).TrimStart(toTrim) + "\n\n";
__instance.showedPlantIntroduce.font = fontAsset; __instance.showedPlantIntroduce.font = fontAsset;
__instance.showedPlantIntroduce.fontSizeMax = 21;
__instance.showedPlantIntroduce.margin = new Vector4(6, 2, 12, 0); __instance.showedPlantIntroduce.margin = new Vector4(6, 2, 12, 0);
__instance.showedPlantIntroduce.enableWordWrapping = true; __instance.showedPlantIntroduce.enableWordWrapping = true;

View file

@ -35,9 +35,10 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
TMP_FontAsset fontAsset = (hasAlmanacFont) ? FontStore.LoadTMPFontAlmanac(Utils.Language.ToString()) : FontStore.LoadTMPFont(Utils.Language.ToString()); TMP_FontAsset fontAsset = (hasAlmanacFont) ? FontStore.LoadTMPFontAlmanac(Utils.Language.ToString()) : FontStore.LoadTMPFont(Utils.Language.ToString());
ZombieAlmanacData zombieData = JsonUtility.FromJson<ZombieAlmanacData>(json); ZombieAlmanacData zombieAlmanacData = JsonUtility.FromJson<ZombieAlmanacData>(json);
var zombieDataDic = ZombieDataManager.zombieDataDic;
foreach (ZombieInfo zombieInfo in zombieData.zombies) foreach (ZombieInfo zombieInfo in zombieAlmanacData.zombies)
{ {
if (zombieInfo.theZombieType == __instance.currentZombieType) if (zombieInfo.theZombieType == __instance.currentZombieType)
{ {
@ -49,8 +50,18 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
text.fontSizeMax = 21; text.fontSizeMax = 21;
} }
__instance.showedZombieIntroduce.text = Utils.RemoveSizeTags(zombieInfo.info) + "\n\n" + Utils.RemoveSizeTags(zombieInfo.introduce) + "\n\n"; ZombieDataManager.ZombieData zombieData = zombieDataDic[__instance.currentZombieType];
string spawnInfo = "";
string spawnInfoFormat = StringStore.translationStringRegex["出怪等级: (\\d+)\n出怪权重: (\\d+)"];
if(spawnInfoFormat != null)
{
spawnInfo = string.Format(spawnInfoFormat, [zombieData.summonLevel, zombieData.summonWeight]) + "\n\n";
}
__instance.showedZombieIntroduce.text = Utils.RemoveSizeTags(zombieInfo.info) + "\n\n" + spawnInfo + Utils.RemoveSizeTags(zombieInfo.introduce) + "\n\n";
__instance.showedZombieIntroduce.font = fontAsset; __instance.showedZombieIntroduce.font = fontAsset;
__instance.showedZombieIntroduce.fontSizeMax = 21;
__instance.showedZombieIntroduce.margin = new Vector4(3, 2, 12, 0); __instance.showedZombieIntroduce.margin = new Vector4(3, 2, 12, 0);
__instance.showedZombieIntroduce.enableWordWrapping = true; __instance.showedZombieIntroduce.enableWordWrapping = true;

View file

@ -12,6 +12,6 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
private static void Update(UIProgress2 __instance) private static void Update(UIProgress2 __instance)
{ {
__instance.t.text = StringStore.TranslateText(__instance.t.text); __instance.t.text = StringStore.TranslateText(__instance.t.text);
} }
} }
} }

View file

@ -17,7 +17,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{ "^HP:(\\d+)/(\\d+)\n一类:(\\d+)/(\\d+)\n二类:(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 1 armor: {2}/{3}\nType 2 armor: {4}/{5}" }, { "^HP:(\\d+)/(\\d+)\n一类:(\\d+)/(\\d+)\n二类:(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 1 armor: {2}/{3}\nType 2 armor: {4}/{5}" },
{ "^HP:(\\d+)/(\\d+)\n一类:(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 1 armor: {2}/{3}" }, { "^HP:(\\d+)/(\\d+)\n一类:(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 1 armor: {2}/{3}" },
{ "^HP:(\\d+)/(\\d+)\n二类:(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 2 armor: {2}/{3}" }, { "^HP:(\\d+)/(\\d+)\n二类:(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 2 armor: {2}/{3}" },
{ "^HP:(\\d+)/(\\d+)$", "HP: {0}/{1}" }, { "^HP:(\\d+)/(\\d+)$", "HP: {0}/{1}" }
}; };
public static void LoadHPStrings() public static void LoadHPStrings()
@ -56,7 +56,21 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
if (textTMP) if (textTMP)
{ {
string origText = textTMP.text; string origText = textTMP.text;
string translatedText = TranslateHPText(origText, __instance); string translatedText = origText;
if (translatedText == null) return;
string pattern = "(\\d+)阶\n([\\s\\S]+)";
if (StringStore.TestRegex(translatedText, pattern))
{
var match = Regex.Match(translatedText, pattern, RegexOptions.Singleline);
string tier = match.Groups[1].Value;
string healthText = TranslateHPText(match.Groups[2].Value, __instance);
string fStr = StringStore.translationStringRegex[pattern];
translatedText = string.Format(fStr, [tier, healthText]);
}
else
{
translatedText = TranslateHPText(origText, __instance);
}
textTMP.text = translatedText == origText ? origText : translatedText; textTMP.text = translatedText == origText ? origText : translatedText;
textTMP.autoSizeTextContainer = false; textTMP.autoSizeTextContainer = false;
if (translatedText != origText) if (translatedText != origText)
@ -91,8 +105,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
for(int i = 0; i < HPStrings.Count; i++) for(int i = 0; i < HPStrings.Count; i++)
{ {
var hp = HPStrings.ElementAt(i); var hp = HPStrings.ElementAt(i);
Regex regex = new Regex(hp.Key); if(Regex.Match(originalText, hp.Key, RegexOptions.Singleline).Success)
if(regex.IsMatch(originalText))
{ {
fIndex = i; fIndex = i;
found = true; found = true;
@ -146,6 +159,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{ {
string fStr = HPStrings.ElementAt(fIndex).Value; string fStr = HPStrings.ElementAt(fIndex).Value;
string DPS = originalText.Split("\n")[1].Replace("DPS:", ""); string DPS = originalText.Split("\n")[1].Replace("DPS:", "");
DPS = StringStore.TranslateText(DPS);
switch (fIndex) switch (fIndex)
{ {

View file

@ -40,11 +40,22 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
GameObject contentObject = __instance.transform.FindChild("Scroll View/Viewport/Content").gameObject; GameObject contentObject = __instance.transform.FindChild("Scroll View/Viewport/Content").gameObject;
TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>(); TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>();
contentText.text = changelogText; contentText.text = changelogText;
contentText.margin = new Vector4(6, 2, 12, 0);
contentText.enableWordWrapping = true;
contentText.overflowMode = TextOverflowModes.ScrollRect;
Canvas.ForceUpdateCanvases();
contentText.ForceMeshUpdate();
//float textHeight = contentText.preferredHeight;
//RectTransform contentRect = contentObject.GetComponent<RectTransform>();
//contentRect.sizeDelta = new Vector2(contentRect.sizeDelta.x, textHeight);
ContentSizeFitter sizeFitter = contentObject.AddComponent<ContentSizeFitter>(); ContentSizeFitter sizeFitter = contentObject.AddComponent<ContentSizeFitter>();
sizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize; sizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
} }
} }
} }

View file

@ -1,24 +0,0 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
using MelonLoader;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelBuffMenu))]
public static class TravelBuffMenu_Patch
{
[HarmonyPatch(nameof(TravelBuffMenu.RefeshOptions))]
[HarmonyPostfix]
public static void RefeshOptions(TravelBuffMenu __instance)
{
foreach(TravelBuffOptionButton button in __instance.options)
{
TravelBuffOptionButton_Patch.TranslateOptionButton(button);
}
}
}
}

View file

@ -1,18 +0,0 @@
using HarmonyLib;
using Il2Cpp;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelBuff))]
public static class TravelBuff_Patch
{
[HarmonyPatch(nameof(TravelBuff.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton()
{
if (TravelBuffMgr.Instance == null) return;
TravelBuffMgr.Instance.text = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text);
TravelBuffMgr.Instance.text2 = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text2);
}
}
}

View file

@ -1,70 +0,0 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelStore))]
public static class TravelStore_Patch
{
[HarmonyPatch(nameof(TravelStore.Update))]
[HarmonyPostfix]
private static void Update(TravelStore __instance)
{
foreach(TextMeshProUGUI text in __instance.introduces)
{
if(__instance.currentSelect != null)
{
var buffList = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]];
if(__instance.currentSelect.theBuffNumber < buffList.Count && __instance.currentSelect.theBuffNumber > -1)
{
text.text = buffList[__instance.currentSelect.theBuffNumber];
}
else
{
text.text = StringStore.TranslateText(text.text);
}
}
}
foreach (var textMesh in __instance.points)
{
textMesh.text = StringStore.TranslateText(textMesh.text);
}
}
[HarmonyPatch(nameof(TravelStore.RefreshBuff))]
[HarmonyPostfix]
private static void RefreshBuff(TravelStore __instance)
{
foreach (TravelBuff buff in __instance.travelBuffs)
{
TextMeshProUGUI cost = buff.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
cost.text = StringStore.TranslateText(cost.text);
cost.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
foreach (TextMeshProUGUI text in __instance.introduces)
{
if (__instance.currentSelect != null)
{
var buffList = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]];
if (__instance.currentSelect.theBuffNumber < buffList.Count && __instance.currentSelect.theBuffNumber > -1)
{
text.text = buffList[__instance.currentSelect.theBuffNumber];
}
else
{
text.text = StringStore.TranslateText(text.text);
}
}
}
foreach (var textMesh in __instance.points)
{
textMesh.text = StringStore.TranslateText(textMesh.text);
}
}
}
}

View file

@ -12,13 +12,13 @@ namespace PvZ_Fusion_Translator.Patches.Managers
{ {
[HarmonyPatch(nameof(CanvasUpUI.Start))] [HarmonyPatch(nameof(CanvasUpUI.Start))]
[HarmonyPostfix] [HarmonyPostfix]
public static void Start(IZBottomMenu __instance) public static void Start(CanvasUpUI __instance)
{ {
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>()) foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{ {
string originalKey = StringStore.translationString.FirstOrDefault(x => x.Value.Replace("\n", " ") == text.text).Key; string originalKey = StringStore.translationString.FirstOrDefault(x => (x.Value == text.text || x.Value.Replace("\n", "") == text.text)).Key;
text.text = (StringStore.translationString.ContainsKey(originalKey + "_MG")) ? StringStore.TranslateText(originalKey + "_MG") : StringStore.TranslateText(text.text); text.text = (StringStore.translationString.ContainsKey(originalKey + "_MG")) ? StringStore.TranslateText(originalKey + "_MG") : StringStore.TranslateText(text.text);
if(text.gameObject.name.Contains("LevelName")) if(text.gameObject.name.Contains("LevelName"))
{ {

View file

@ -2,6 +2,7 @@
using Il2Cpp; using Il2Cpp;
using Il2CppTMPro; using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using UnityEngine; using UnityEngine;
@ -11,7 +12,7 @@ namespace PvZ_Fusion_Translator.Patches.Managers
public static class OppositeBuffManager_Patch public static class OppositeBuffManager_Patch
{ {
public static Dictionary<BuffType, string> buffLinks = TravelMgr_Patch.buffLinks; public static Dictionary<BuffType, string> buffLinks = TravelMgr_Patch.buffLinks;
public static Dictionary<string, List<string>> translatedTravelBuffs = TravelMgr_Patch.translatedTravelBuffs; public static Dictionary<string, SortedDictionary<int, string>> translatedTravelBuffs = TravelMgr_Patch.translatedTravelBuffs;
public static string badPattern = @"^但(.*)"; public static string badPattern = @"^但(.*)";
public static string badFormat = StringStore.translationStringRegex.ContainsKey(badPattern) ? StringStore.translationStringRegex[badPattern] : "But, {0}"; public static string badFormat = StringStore.translationStringRegex.ContainsKey(badPattern) ? StringStore.translationStringRegex[badPattern] : "But, {0}";
public static TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); public static TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
@ -30,9 +31,9 @@ namespace PvZ_Fusion_Translator.Patches.Managers
{ {
string buff = translatedTravelBuffs[buffLinks[buffType]][buffIndex]; string buff = translatedTravelBuffs[buffLinks[buffType]][buffIndex];
foreach(var text in textList) foreach (var text in textList)
{ {
if(isBad) if (isBad)
{ {
text.text = string.Format(badFormat, buff); text.text = string.Format(badFormat, buff);
} }

View file

@ -1,27 +0,0 @@
using HarmonyLib;
using Il2Cpp;
using System.Text.Encodings.Web;
using System.Text.Json;
namespace PvZ_Fusion_Translator.Patches.Managers
{
[HarmonyPatch(typeof(TravelBuffMgr))]
public static class TravelBuffMgr_Patch
{
[HarmonyPatch(nameof(TravelBuffMgr.Awake))]
[HarmonyPostfix]
private static void Awake(TravelBuffMgr __instance)
{
__instance.text = AssetStore.StringStore.TranslateText(__instance.text);
__instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2);
}
[HarmonyPatch(nameof(TravelBuffMgr.ShowText), new Type[] { typeof(int), typeof(int) })]
[HarmonyPostfix]
private static void ShowText(TravelBuffMgr __instance)
{
__instance.text = AssetStore.StringStore.TranslateText(__instance.text);
__instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2);
}
}
}

View file

@ -1,102 +0,0 @@
using Il2Cpp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Encodings.Web;
using System.Text.Json;
using System.Threading.Tasks;
using HarmonyLib;
namespace PvZ_Fusion_Translator.Patches.Managers
{
[HarmonyPatch(typeof(TravelMgr))]
public static class TravelMgr_Patch
{
public static Dictionary<BuffType, string> buffLinks = new Dictionary<BuffType, string>()
{
{ BuffType.AdvancedBuff, "advancedUpgrades" },
{ BuffType.UltimateBuff, "ultimateUpgrades" },
{ BuffType.UnlockPlant, "strongUltimates" },
{ BuffType.Debuff, "debuffs" },
};
public static Dictionary<string, List<string>> dumpedTravelBuffs = new Dictionary<string, List<string>>()
{
{ "advancedUpgrades", [] },
{ "ultimateUpgrades", [] },
{ "strongUltimates", [] },
{ "debuffs", [] }
};
public static Dictionary<string, List<string>> translatedTravelBuffs = new Dictionary<string, List<string>>();
public static void DumpTravelBuffs(Il2CppSystem.Collections.Generic.Dictionary<int, string> source, Dictionary<string, List<string>> dest, string index)
{
foreach (var i in source)
{
if (!Utils.CheckForUntranslatedText(i.Value))
{
break;
}
dest[index].Add(i.Value);
}
}
public static string MatchTravelBuff(string originalText)
{
string res = "";
foreach(var i in dumpedTravelBuffs)
{
if(i.Value.Contains(originalText))
{
res = translatedTravelBuffs[i.Key][i.Value.IndexOf(originalText)];
break;
}
}
return res;
}
[HarmonyPatch(nameof(TravelMgr.Awake))]
[HarmonyPrefix]
private static void Pre_Awake(TravelMgr __instance)
{
// Dump buffs
dumpedTravelBuffs = new Dictionary<string, List<string>>() // reset dump
{
{ "advancedUpgrades", [] },
{ "ultimateUpgrades", [] },
{ "strongUltimates", [] },
{ "debuffs", [] }
};
DumpTravelBuffs(TravelMgr.advancedBuffs, dumpedTravelBuffs, "advancedUpgrades");
DumpTravelBuffs(TravelMgr.ultimateBuffs, dumpedTravelBuffs, "ultimateUpgrades");
DumpTravelBuffs(TravelMgr.unlocks, dumpedTravelBuffs, "strongUltimates");
DumpTravelBuffs(TravelMgr.debuffs, dumpedTravelBuffs, "debuffs");
string dumpDir = FileLoader.GetAssetDir(FileLoader.AssetType.Dumps);
var options = new JsonSerializerOptions
{
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping,
WriteIndented = true
};
File.WriteAllText(Path.Combine(dumpDir, "travel_buffs.json"), JsonSerializer.Serialize(dumpedTravelBuffs, options));
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
string travelBuffDir = Path.Combine(stringDir, "travel_buffs.json");
if(!File.Exists(travelBuffDir))
{
File.WriteAllText(travelBuffDir, JsonSerializer.Serialize(dumpedTravelBuffs, options));
}
string travelBuffs = File.ReadAllText(Path.Combine(stringDir, "travel_buffs.json"));
translatedTravelBuffs = JsonSerializer.Deserialize<Dictionary<string, List<string>>>(travelBuffs);
}
}
}

View file

@ -12,7 +12,7 @@ using System.Text.Json;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using UnityEngine.TextCore.Text; using UnityEngine.TextCore.Text;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Abyss
{ {
[HarmonyPatch(typeof(AbyssBuffMenu))] [HarmonyPatch(typeof(AbyssBuffMenu))]
public static class AbyssBuffMenu_Patch public static class AbyssBuffMenu_Patch
@ -98,7 +98,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
var regex = new Regex(pattern); var regex = new Regex(pattern);
var match = regex.Match(originalText); var match = regex.Match(originalText);
return String.Format(x.Value.Replace("value", "0"), match.Groups[1].Value); return string.Format(x.Value.Replace("value", "0"), match.Groups[1].Value);
} }
} }
} }

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects namespace PvZ_Fusion_Translator.Patches.Modes.Abyss
{ {
[HarmonyPatch(typeof(AbyssGoods))] [HarmonyPatch(typeof(AbyssGoods))]
public static class AbyssGoods_Patch public static class AbyssGoods_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects namespace PvZ_Fusion_Translator.Patches.Modes.Abyss
{ {
[HarmonyPatch(typeof(AbyssLevelEnter))] [HarmonyPatch(typeof(AbyssLevelEnter))]
public static class AbyssLevelEnter_Patch public static class AbyssLevelEnter_Patch

View file

@ -9,7 +9,7 @@ using System.Text.RegularExpressions;
using UnityEngine.UI; using UnityEngine.UI;
using MelonLoader.Utils; using MelonLoader.Utils;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Abyss
{ {
[HarmonyPatch(typeof(AbyssMenu))] [HarmonyPatch(typeof(AbyssMenu))]
public static class AbyssMenu_Patch public static class AbyssMenu_Patch

View file

@ -5,7 +5,7 @@ using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Abyss
{ {
[HarmonyPatch(typeof(AbyssSelectBuffWindow))] [HarmonyPatch(typeof(AbyssSelectBuffWindow))]
public static class AbyssSelectBuffWindow_Patch public static class AbyssSelectBuffWindow_Patch
@ -45,7 +45,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
titleText.font = fontAsset; titleText.font = fontAsset;
} }
string translatedIntroduceText = (AbyssBuffMenu_Patch.abyssBuffData.ContainsKey(__instance.introduce.text)) ? AbyssBuffMenu_Patch.abyssBuffData[__instance.introduce.text] : AbyssBuffMenu_Patch.TranslateAbyssBuffRegex(__instance.introduce.text); string translatedIntroduceText = AbyssBuffMenu_Patch.abyssBuffData.ContainsKey(__instance.introduce.text) ? AbyssBuffMenu_Patch.abyssBuffData[__instance.introduce.text] : AbyssBuffMenu_Patch.TranslateAbyssBuffRegex(__instance.introduce.text);
if (translatedIntroduceText != null) if (translatedIntroduceText != null)
{ {

View file

@ -3,7 +3,7 @@ using Il2Cpp;
using Il2CppTMPro; using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Abyss
{ {
[HarmonyPatch(typeof(AbyssStoreMenu))] [HarmonyPatch(typeof(AbyssStoreMenu))]
public static class AbyssStoreMenu_Patch public static class AbyssStoreMenu_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(GardenBagMenu))] [HarmonyPatch(typeof(GardenBagMenu))]
public static class GardenBagMenu_Patch public static class GardenBagMenu_Patch
@ -15,26 +15,6 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
{ {
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
if(txt.transform.parent.name.Contains("Close"))
{
txt.text = StringStore.TranslateText("合上");
}
else
{
txt.text = StringStore.TranslateText(txt.text);
}
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(GardenBagMenu.SetTreasureCard))]
[HarmonyPostfix]
private static void SetTreasureCard(GardenBagMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>()) foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{ {
if (txt.transform.parent.name.Contains("Close")) if (txt.transform.parent.name.Contains("Close"))
@ -48,5 +28,25 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
txt.font = fontAsset; txt.font = fontAsset;
} }
} }
//[HarmonyPatch(nameof(GardenBagMenu.SetTreasureCard))]
//[HarmonyPostfix]
//private static void SetTreasureCard(GardenBagMenu __instance)
//{
// //TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
// //foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
// //{
// // if (txt.transform.parent.name.Contains("Close"))
// // {
// // txt.text = StringStore.TranslateText("合上");
// // }
// // else
// // {
// // txt.text = StringStore.TranslateText(txt.text);
// // }
// // txt.font = fontAsset;
// //}
//}
} }
} }

View file

@ -2,7 +2,7 @@
using Il2Cpp; using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(GardenCard))] [HarmonyPatch(typeof(GardenCard))]
public static class GardenCard_Patch public static class GardenCard_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureConfirmMenu))] [HarmonyPatch(typeof(TreasureConfirmMenu))]
public static class TreasureConfirmMenu_Patch public static class TreasureConfirmMenu_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureEquipmentMenu))] [HarmonyPatch(typeof(TreasureEquipmentMenu))]
public static class TreasureEquipmentMenu_Patch public static class TreasureEquipmentMenu_Patch

View file

@ -5,7 +5,7 @@ using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureEvacuateMenu))] [HarmonyPatch(typeof(TreasureEvacuateMenu))]
public static class TreasureEvacuateMenu_Patch public static class TreasureEvacuateMenu_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureMainMenu))] [HarmonyPatch(typeof(TreasureMainMenu))]
public static class TreasureMainMenu_Patch public static class TreasureMainMenu_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Managers namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureManager))] [HarmonyPatch(typeof(TreasureManager))]
public static class TreasureManager_Patch public static class TreasureManager_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureStoreMenu))] [HarmonyPatch(typeof(TreasureStoreMenu))]
public static class TreasureStoreMenu_Patch public static class TreasureStoreMenu_Patch

View file

@ -7,7 +7,7 @@ using System.Text.RegularExpressions;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureUpgradeMenu))] [HarmonyPatch(typeof(TreasureUpgradeMenu))]
public static class TreasureUpgradeMenu_Patch public static class TreasureUpgradeMenu_Patch

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{ {
[HarmonyPatch(typeof(TreasureWarehouseMenu))] [HarmonyPatch(typeof(TreasureWarehouseMenu))]
public static class TreasureWarehouseMenu_Patch public static class TreasureWarehouseMenu_Patch

View file

@ -0,0 +1,33 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
using MelonLoader;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(SynergyDisplay))]
public static class SynergyDisplay_Patch
{
[HarmonyPatch(nameof(SynergyDisplay.Start))]
[HarmonyPostfix]
public static void Start(SynergyDisplay __instance)
{
__instance.text1.text = TranslateInvestDisplay(__instance.text1.text);
__instance.text_shadow.text = Utils.RemoveColorTags(__instance.text1.text);
}
public static string TranslateInvestDisplay(string originalText)
{
string[] parts = originalText.Split("\n\n");
List<string> translatedParts = new List<string>();
foreach(string part in parts)
{
translatedParts.Add(StringStore.TranslateColorText(part));
}
return String.Join("\n\n", translatedParts);
}
}
}

View file

@ -0,0 +1,35 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
using MelonLoader;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelBuffMenu))]
public static class TravelBuffMenu_Patch
{
[HarmonyPatch(nameof(TravelBuffMenu.RefeshOptions))]
[HarmonyPostfix]
public static void RefeshOptions(TravelBuffMenu __instance)
{
foreach (TravelBuffOptionButton button in __instance.options)
{
TravelBuffOptionButton_Patch.TranslateOptionButton(button);
}
}
[HarmonyPatch(nameof(TravelBuffMenu.Awake))]
[HarmonyPostfix]
public static void Awake(TravelBuffMenu __instance)
{
Transform refreshTransform = __instance.transform.Find("Refresh");
foreach (TextMeshProUGUI text in refreshTransform.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

View file

@ -0,0 +1,27 @@
//using HarmonyLib;
//using Il2Cpp;
//using System.Text.Encodings.Web;
//using System.Text.Json;
//namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
//{
// [HarmonyPatch(typeof(TravelBuffMgr))]
// public static class TravelBuffMgr_Patch
// {
// [HarmonyPatch(nameof(TravelBuffMgr.Awake))]
// [HarmonyPostfix]
// private static void Awake(TravelBuffMgr __instance)
// {
// __instance.text = AssetStore.StringStore.TranslateText(__instance.text);
// __instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2);
// }
// [HarmonyPatch(nameof(TravelBuffMgr.ShowText), new Type[] { typeof(int), typeof(int) })]
// [HarmonyPostfix]
// private static void ShowText(TravelBuffMgr __instance)
// {
// __instance.text = AssetStore.StringStore.TranslateText(__instance.text);
// __instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2);
// }
// }
//}

View file

@ -4,9 +4,9 @@ using Il2CppTMPro;
using MelonLoader; using MelonLoader;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using static MelonLoader.MelonLogger; using static MelonLoader.MelonLogger;
using static PvZ_Fusion_Translator.Patches.Managers.TravelMgr_Patch; using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{ {
[HarmonyPatch(typeof(TravelBuffOptionButton))] [HarmonyPatch(typeof(TravelBuffOptionButton))]
public static class TravelBuffOptionButton_Patch public static class TravelBuffOptionButton_Patch
@ -27,9 +27,9 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
public static void TranslateOptionButton(TravelBuffOptionButton button) public static void TranslateOptionButton(TravelBuffOptionButton button)
{ {
List<string> buffSet = translatedTravelBuffs[buffLinks[button.buffType]]; SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[button.buffType]];
string buff = (button.show != null && button.introduce.text != "词条已选完") ? buffSet[button.buffIndex] : StringStore.TranslateText("词条已选完"); string buff = button.show != null && button.introduce.text != "词条已选完" ? buffSet[button.buffIndex] : StringStore.TranslateText("词条已选完");
button.introduce.text = buff; button.introduce.text = buff;
} }

View file

@ -0,0 +1,18 @@
//using HarmonyLib;
//using Il2Cpp;
//namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
//{
// [HarmonyPatch(typeof(TravelBuff))]
// public static class TravelBuff_Patch
// {
// [HarmonyPatch(nameof(TravelBuff.OnMouseUpAsButton))]
// [HarmonyPostfix]
// private static void OnMouseUpAsButton()
// {
// if (TravelBuffMgr.Instance == null) return;
// TravelBuffMgr.Instance.text = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text);
// TravelBuffMgr.Instance.text2 = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text2);
// }
// }
//}

View file

@ -0,0 +1,32 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelInvestMenu))]
public static class TravelInvestMenu_Patch
{
[HarmonyPatch(nameof(TravelInvestMenu.Start))]
[HarmonyPostfix]
private static void Start(TravelInvestMenu __instance)
{
Transform titleText = __instance.transform.Find("Title");
TextMeshProUGUI shadowText = titleText.GetComponent<TextMeshProUGUI>();
TextMeshProUGUI regularText = titleText.transform.Find("Title2").GetComponent<TextMeshProUGUI>();
regularText.text = StringStore.TranslateText(regularText.text);
shadowText.text = Utils.RemoveColorTags(regularText.text);
}
[HarmonyPatch(nameof(TravelInvestMenu.RefreshBuff))]
[HarmonyPostfix]
private static void RefreshBuff(TravelInvestMenu __instance, ref TravelBuffOptionButton option)
{
TravelBuffOptionButton_Patch.TranslateOptionButton(option);
}
}
}

View file

@ -2,11 +2,11 @@
using Il2Cpp; using Il2Cpp;
using Il2CppTMPro; using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Managers.TravelMgr_Patch; using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine; using UnityEngine;
using MelonLoader; using MelonLoader;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{ {
[HarmonyPatch(typeof(TravelLookBuff))] [HarmonyPatch(typeof(TravelLookBuff))]
public static class TravelLookBuff_Patch public static class TravelLookBuff_Patch
@ -38,8 +38,8 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
[HarmonyPostfix] [HarmonyPostfix]
public static void Post_SetBuff(TravelLookBuff __instance) public static void Post_SetBuff(TravelLookBuff __instance)
{ {
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]]; SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text); string buffText = buffSet.ContainsKey(__instance.buffIndex) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.text = buffText; __instance.introduce.text = buffText;
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>()) foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{ {
[HarmonyPatch(typeof(TravelLookMenu))] [HarmonyPatch(typeof(TravelLookMenu))]
public static class TravelLookMenu_Patch public static class TravelLookMenu_Patch

View file

@ -0,0 +1,126 @@
using HarmonyLib;
using Il2Cpp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Encodings.Web;
using System.Text.Json;
using System.Threading.Tasks;
using Unity.Collections;
using UnityEngine.Rendering;
using static PvZ_Fusion_Translator.FileLoader;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelMgr))]
public static class TravelMgr_Patch
{
public static Dictionary<string, SortedDictionary<int, string>> dumpedTravelBuffs = new()
{
{ "advancedBuffs", new SortedDictionary<int, string>() },
{ "ultimateBuffs", new SortedDictionary<int, string>() },
{ "debuffs", new SortedDictionary<int, string>() },
{ "unlocks", new SortedDictionary<int, string>() },
{ "investmentBuffs", new SortedDictionary<int, string>() }
};
public static Dictionary<string, SortedDictionary<int, string>> translatedTravelBuffs = new()
{
{ "advancedBuffs", new SortedDictionary<int, string>() },
{ "ultimateBuffs", new SortedDictionary<int, string>() },
{ "debuffs", new SortedDictionary<int, string>() },
{ "unlocks", new SortedDictionary<int, string>() },
{ "investmentBuffs", new SortedDictionary<int, string>() }
};
public static Dictionary<BuffType, string> buffLinks = new()
{
{ BuffType.AdvancedBuff, "advancedBuffs" },
{ BuffType.UltimateBuff, "ultimateBuffs" },
{ BuffType.Debuff, "debuffs" },
{ BuffType.UnlockPlant, "unlocks" },
{ BuffType.InvestmentBuff, "investmentBuffs" }
};
public static void DumpTravelBuffs()
{
TravelMgr.Instance.GetPlantBuffUnlockCount(PlantType.DoomGatling);
foreach (var pair in TravelDictionary.advancedBuffsText)
{
dumpedTravelBuffs["advancedBuffs"].Add((int)pair.Key, pair.Value);
}
foreach (var pair in TravelDictionary.ultimateBuffsText)
{
dumpedTravelBuffs["ultimateBuffs"].Add((int)pair.Key, pair.Value);
}
foreach (var pair in TravelDictionary.debuffData)
{
dumpedTravelBuffs["debuffs"].Add((int)pair.Key, pair.Value.Item1);
}
foreach (var pair in TravelDictionary.unlocksText)
{
dumpedTravelBuffs["unlocks"].Add((int)pair.Key, pair.Value);
}
foreach (var pair in TravelMgr.InvestBuffsData)
{
dumpedTravelBuffs["investmentBuffs"].Add((int)pair.Key, pair.Value.GetDescription());
}
File.WriteAllText(Path.Combine(GetAssetDir(AssetType.Dumps), "travel_buffs.json"), JsonSerializer.Serialize(dumpedTravelBuffs, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
string translatedTravelBuffsPath = Path.Combine(GetAssetDir(AssetType.Strings, Utils.Language), "travel_buffs.json");
if (!File.Exists(translatedTravelBuffsPath))
{
File.WriteAllText(translatedTravelBuffsPath, JsonSerializer.Serialize(dumpedTravelBuffs, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
translatedTravelBuffs = dumpedTravelBuffs;
}
}
public static string MatchTravelBuff(string originalText)
{
string res = "";
foreach (var i in dumpedTravelBuffs)
{
foreach (var j in dumpedTravelBuffs[i.Key])
{
if (j.Value == originalText || j.Value == RemoveBuffName(originalText))
{
res = translatedTravelBuffs[i.Key][j.Key];
break;
}
}
if (res != "") break;
}
return res;
}
public static string RemoveBuffName(string buffText)
{
string res = buffText;
int firstColon = res.IndexOf(":");
if(firstColon > 0)
{
res = res.Substring(firstColon + 1);
}
return res;
}
}
}

View file

@ -4,7 +4,7 @@ using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using UnityEngine; using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{ {
[HarmonyPatch(typeof(TravelRefresh))] [HarmonyPatch(typeof(TravelRefresh))]
public static class TravelRefresh_Patch public static class TravelRefresh_Patch

View file

@ -0,0 +1,97 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelStoreWindow))]
public static class TravelStoreWindow_Patch
{
[HarmonyPatch(nameof(TravelStoreWindow.SetType))]
[HarmonyPostfix]
private static void SetType(TravelStoreWindow __instance)
{
var buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buff = __instance.show != null && __instance.introduce.text != "词条已选完" ? buffSet[__instance.buffIndex] : StringStore.TranslateText("词条已选完");
string originalText = __instance.introduce.text;
string affinities = TranslateAffinities(originalText);
__instance.introduce.text = buff + affinities;
foreach (var text in __instance.buttonText)
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(TravelStoreWindow.UpdateButtonText))]
[HarmonyPostfix]
private static void UpdateButtonText(TravelStoreWindow __instance)
{
foreach (var text in __instance.buttonText)
{
text.text = StringStore.TranslateText(text.text);
}
}
public static string TranslateAffinities(string originalText)
{
string discolored = Utils.RemoveColorTags(originalText);
int firstNewlineIndex = discolored.IndexOf('\n');
string result = "";
List<string> translatedAffinities = [];
if(firstNewlineIndex >= 0)
{
string affinityString = discolored.Substring(firstNewlineIndex);
string[] affinities = affinityString.Split('\n');
string fStr = StringStore.translationStringRegex.ContainsKey("【([^\\s]+)】_IV") ? StringStore.translationStringRegex["【([^\\s]+)】_IV"] : "[{0}]";
string originalPattern = "【([^\\s]+)】";
foreach (string affinity in affinities)
{
if(affinity != "")
{
string translatedAffinity = affinity;
if (StringStore.TestRegex(affinity, originalPattern))
{
// Extract dynamic parts from the original text
var regex = new Regex(originalPattern);
var match = regex.Match(affinity);
int groupCount = match.Groups.Count;
// List to hold formatted dynamic parts
List<string> dynamicParts = [];
// Loop through each group and determine its translation
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = StringStore.translationString.ContainsKey(groupValue)
? StringStore.translationString[groupValue]
: groupValue;
dynamicParts.Add(translatedValue);
}
// Format the output string with dynamic parts
translatedAffinity = string.Format(fStr, [.. dynamicParts]);
}
translatedAffinities.Add(translatedAffinity);
}
}
result = "\n" + "<color=red>" + String.Join("\n", translatedAffinities) + "</color>";
}
return result;
}
}
}

View file

@ -0,0 +1,91 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelStore))]
public static class TravelStore_Patch
{
[HarmonyPatch(nameof(TravelStore.Start))]
[HarmonyPostfix]
private static void Start(TravelStore __instance)
{
TranslateStoreText(__instance);
}
[HarmonyPatch(nameof(TravelStore.Update))]
[HarmonyPostfix]
private static void Update(TravelStore __instance)
{
TranslateStoreText(__instance);
}
[HarmonyPatch(nameof(TravelStore.RefreshBuff))]
[HarmonyPostfix]
private static void RefreshBuff(TravelStore __instance)
{
TranslateStoreText(__instance);
}
[HarmonyPatch(nameof(TravelStore.SelectBuff))]
[HarmonyPostfix]
private static void SelectBuff(TravelStore __instance, ref TravelStoreWindow window)
{
TranslateStoreText(__instance);
foreach (var text in window.buttonText)
{
text.text = StringStore.TranslateText(text.text);
}
__instance.investText.text = TranslateInvestText(__instance.investText.text);
__instance.investTextshadow.text = TranslateInvestText(__instance.investTextshadow.text);
}
public static void TranslateStoreText(TravelStore __instance)
{
__instance.investText.text = TranslateInvestText(__instance.investText.text);
__instance.investTextshadow.text = TranslateInvestText(__instance.investTextshadow.text);
foreach (var text in __instance.pointText)
{
text.text = StringStore.TranslateText(text.text);
}
foreach (var text in __instance.refreshText)
{
text.text = StringStore.TranslateText(text.text);
}
foreach(var text in __instance.transform.Find("Quit").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText("合上");
}
}
public static string TranslateInvestText(string investText)
{
string res = investText;
string[] investStats = investText.Split("\n\n");
List<string> translatedInvestStats = new List<string>();
foreach(string investStat in investStats)
{
string[] lines = investStat.Split("\n");
List<string> translatedLines = new List<string>();
foreach(string line in lines)
{
translatedLines.Add(StringStore.TranslateColorText(line));
}
string translatedInvestStat = String.Join("\n", translatedLines);
translatedInvestStats.Add(translatedInvestStat);
}
res = String.Join("\n\n", translatedInvestStats);
return res;
}
}
}

View file

@ -0,0 +1,107 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelSynergyMenu))]
public static class TravelSynergyMenu_Patch
{
[HarmonyPatch(nameof(TravelSynergyMenu.Awake))]
[HarmonyPostfix]
public static void Awake(TravelSynergyMenu __instance)
{
Transform background = __instance.transform.Find("Background");
Transform tip = __instance.transform.Find("Text (TMP)");
foreach(TextMeshProUGUI text in background.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
foreach (TextMeshProUGUI text in tip.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
[HarmonyPatch(typeof(SynergyNode))]
public static class SynergyNode_Patch
{
[HarmonyPatch(nameof(SynergyNode.InitNode))]
[HarmonyPostfix]
public static void InitNode(SynergyNode __instance)
{
int firstNewlineIndex = __instance.synergyTitle.text.IndexOf("\n");
string title = __instance.synergyTitle.text.Substring(0, firstNewlineIndex);
string description = __instance.synergyTitle.text.Substring(firstNewlineIndex + 1);
description = (description.Substring(0, 8) == "</color>") ? description.Substring(8) : description;
string pattern = @"<color=[^>]+>[\s\S]*?(?:<\/color>|$)|(?:<(?!color=)|[^<])+";
string smallPattern = @"(<color=[^>]+>)(.*?)(</color>)";
MatchCollection matches = Regex.Matches(description, pattern);
string translatedDescription = "";
foreach(Match match in matches)
{
Match colorMatch = Regex.Match(match.Value, smallPattern, RegexOptions.Singleline);
if (colorMatch.Success)
{
translatedDescription += colorMatch.Groups[1].Value + TranslateSegment(colorMatch.Groups[2].Value) + colorMatch.Groups[3].Value;
}
else
{
translatedDescription += TranslateSegment(match.Value) + "\n";
}
}
__instance.synergyTitle.text = "<size=95%>" + StringStore.TranslateColorText(title) + "\n" + translatedDescription;
}
public static string TranslateSegment(string text)
{
string res = "";
List<string> parts = SplitSecondNewLines(text);
foreach(string part in parts)
{
string temp = "";
string[] lines = part.Split('\n');
if(lines.Length > 1)
{
temp = StringStore.TranslateText(lines[0]) + "\n" + StringStore.TranslateText(lines[1]);
}
res += temp + "\n";
}
return res.Substring(0, res.Length - 1);
}
public static List<string> SplitSecondNewLines(string originalText)
{
List<string> results = new List<string>();
string[] lines = originalText.Split('\n');
for (int i = 0; i < lines.Length; i += 2)
{
string res = "";
if(i + 1 < lines.Length)
{
res = lines[i] + "\n" + lines[i + 1];
results.Add(res);
}
else
{
res = lines[i];
results.Add(res);
}
}
return results;
}
}
}

View file

@ -0,0 +1,77 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureEvolutionMenu))]
public static class AdvantureEvolutionMenu_Patch
{
[HarmonyPatch(nameof(AdvantureMenu.Awake))]
[HarmonyPostfix]
public static void Awake(AdvantureEvolutionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
Transform baseWindow = __instance.transform.Find("BaseWindow");
Transform advancedWindow = __instance.transform.Find("AdvancedWindow");
if(baseWindow != null)
{
foreach(TextMeshProUGUI text in baseWindow.GetComponentsInChildren<TextMeshProUGUI>())
{
if(text.gameObject.name.Contains("Name"))
{
text.text = Utils.GetPlantNameFromAlmanac(__instance.thePlantType);
}
}
}
if (advancedWindow != null)
{
foreach (TextMeshProUGUI text in advancedWindow.GetComponentsInChildren<TextMeshProUGUI>())
{
if (text.gameObject.name.Contains("Name"))
{
text.text = Utils.GetPlantNameFromAlmanac(__instance.thePlantType);
}
}
}
}
[HarmonyPatch(nameof(AdvantureEvolutionMenu.UpdateText))]
[HarmonyPostfix]
public static void UpdateText(AdvantureEvolutionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureEvolutionMenu.RollEvolution))]
[HarmonyPostfix]
public static void RollEvolution(AdvantureEvolutionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureEvolutionMenu.RollEvolutionGood))]
[HarmonyPostfix]
public static void RollEvolutionGood(AdvantureEvolutionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
}
}
}

View file

@ -0,0 +1,21 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureHelpMenu))]
public static class AdvantureHelpMenu_Patch
{
[HarmonyPatch(nameof(AdvantureHelpMenu.InitText))]
[HarmonyPostfix]
private static void InitText(AdvantureHelpMenu __instance)
{
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

View file

@ -0,0 +1,28 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureMenu2))]
public static class AdvantureMenu2_Patch
{
[HarmonyPatch(nameof(AdvantureMenu2.Awake))]
[HarmonyPostfix]
private static void Awake(AdvantureMenu2 __instance)
{
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureMenu2.AdjustDifficulty))]
[HarmonyPostfix]
private static void AdjustDifficulty(AdvantureMenu2 __instance)
{
__instance.difficulty.text = StringStore.TranslateText(__instance.difficulty.text);
}
}
}

View file

@ -0,0 +1,64 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureMenu))]
public static class AdvantureMenu_Patch
{
[HarmonyPatch(nameof(AdvantureMenu.Start))]
[HarmonyPostfix]
private static void Start(AdvantureMenu __instance)
{
TranslateAdvantureMenu(__instance);
}
[HarmonyPatch(nameof(AdvantureMenu.ChangeDifficulty))]
[HarmonyPostfix]
private static void ChangeDifficulty(AdvantureMenu __instance)
{
TranslateAdvantureMenu(__instance);
}
[HarmonyPatch(nameof(AdvantureMenu.GetChapterDifficulty))]
[HarmonyPostfix]
private static void GetChapterDifficulty(AdvantureMenu __instance)
{
TranslateAdvantureMenu(__instance);
}
[HarmonyPatch(nameof(AdvantureMenu.UpdateChapterDifficulty))]
[HarmonyPostfix]
private static void UpdateChapterDifficulty(AdvantureMenu __instance)
{
TranslateAdvantureMenu(__instance);
}
[HarmonyPatch(nameof(AdvantureMenu.UpdateStarCount))]
[HarmonyPostfix]
private static void UpdateStarCount(AdvantureMenu __instance)
{
TranslateAdvantureMenu(__instance);
}
public static void TranslateAdvantureMenu(AdvantureMenu __instance)
{
bool hasSBString = StringStore.translationString.ContainsKey(__instance.difficulty.text + "_SB");
__instance.difficulty.text = Utils.RemoveSizeTags(hasSBString ? StringStore.TranslateText(__instance.difficulty.text + "_SB") : StringStore.TranslateText(__instance.difficulty.text));
__instance.chapterDifficulty.text = StringStore.TranslateText(__instance.chapterDifficulty.text);
__instance.starCount.text = StringStore.TranslateText(__instance.starCount.text);
foreach (TextMeshProUGUI text in __instance.title)
{
text.text = StringStore.TranslateText(text.text);
}
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

View file

@ -0,0 +1,56 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureMissionMenu))]
public static class AdvantureMissionMenu_Patch
{
[HarmonyPatch(nameof(AdvantureMissionMenu.Awake))]
[HarmonyPostfix]
private static void Awake(AdvantureMissionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.contant.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
//foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// text.text = StringStore.TranslateText(text.text);
//}
}
[HarmonyPatch(nameof(AdvantureMissionMenu.InitText))]
[HarmonyPostfix]
private static void InitText(AdvantureMissionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.contant.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
//foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// text.text = StringStore.TranslateText(text.text);
//}
}
[HarmonyPatch(nameof(AdvantureMissionMenu.SwitchAward))]
[HarmonyPostfix]
private static void SwitchAward(AdvantureMissionMenu __instance)
{
foreach(TextMeshProUGUI text in __instance.contant.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
//foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// text.text = StringStore.TranslateText(text.text);
//}
}
}
}

View file

@ -0,0 +1,61 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureStarMenu))]
public static class AdvantureStarMenu_Patch
{
[HarmonyPatch(nameof(AdvantureStarMenu.Awake))]
[HarmonyPostfix]
private static void Awake(AdvantureStarMenu __instance)
{
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureStarMenu.GetNodes))]
[HarmonyPostfix]
private static void GetNodes(AdvantureStarMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureStarMenu.UpdateStarText))]
[HarmonyPostfix]
private static void UpdateStarText(AdvantureStarMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureStarMenu.InitTalents))]
[HarmonyPostfix]
private static void InitTalents(AdvantureStarMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(AdvantureStarMenu.ResetAward))]
[HarmonyPostfix]
private static void ResetAward(AdvantureStarMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

View file

@ -402,7 +402,17 @@
<Compile Include="Log.cs" /> <Compile Include="Log.cs" />
<Compile Include="ModFeatures.cs" /> <Compile Include="ModFeatures.cs" />
<Compile Include="AssetStore\AudioStore.cs" /> <Compile Include="AssetStore\AudioStore.cs" />
<Compile Include="Patches\GameObjects\AbyssBuffMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssBuffMenu_Patch.cs" />
<Compile Include="Patches\Modes\Odyssey\TravelInvestMenu_Patch.cs" />
<Compile Include="Patches\Modes\Odyssey\SynergyDisplay_Patch.cs" />
<Compile Include="Patches\Modes\Odyssey\TravelStoreWindow_Patch.cs" />
<Compile Include="Patches\Modes\Odyssey\TravelSynergyMenu_Patch.cs" />
<Compile Include="Patches\Modes\Starbound\AdvantureEvolutionMenu_Patch.cs" />
<Compile Include="Patches\Modes\Starbound\AdvantureStarMenu_Patch.cs" />
<Compile Include="Patches\Modes\Starbound\AdvantureMissionMenu_Patch.cs" />
<Compile Include="Patches\Modes\Starbound\AdvantureHelpMenu_Patch.cs" />
<Compile Include="Patches\Modes\Starbound\AdvantureMenu2_Patch.cs" />
<Compile Include="Patches\Modes\Starbound\AdvantureMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AlmanacZombieWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacZombieWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\AlmanacZombieMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacZombieMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AlmanacPlantMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacPlantMenu_Patch.cs" />
@ -419,76 +429,76 @@
<Compile Include="Patches\GameObjects\ButtonObjects\BackToIndex_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\BackToIndex_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\UIBtn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\UIBtn_Patch.cs" />
<Compile Include="Patches\GameObjects\ExploreMakeMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\ExploreMakeMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssSelectBuffWindow_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssSelectBuffWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\SpriteRenderer_Patch.cs" /> <Compile Include="Patches\GameObjects\SpriteRenderer_Patch.cs" />
<Compile Include="Patches\GameObjects\Board_Patch.cs" /> <Compile Include="Patches\GameObjects\Board_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\MainMenu_Btn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\MainMenu_Btn_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\TreasureMoney_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\TreasureMoney_Patch.cs" />
<Compile Include="Patches\GameObjects\PlantInfoWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\PlantInfoWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\GardenCard_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\GardenCard_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\UIProgress2_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\UIProgress2_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\Jigsaw_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\Jigsaw_Patch.cs" />
<Compile Include="Patches\GameObjects\ExploreEnterWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\ExploreEnterWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\PlayerShootingWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\PlayerShootingWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\PlayerShootingMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\PlayerShootingMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\GardenBagMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\GardenBagMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ExploreMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\ExploreMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\SeedLibrary_Patch.cs" /> <Compile Include="Patches\GameObjects\SeedLibrary_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureEquipmentMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureEquipmentMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureConfirmMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureConfirmMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureEvacuateMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureEvacuateMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureUpgradeMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureUpgradeMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureStoreMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureStoreMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureWarehouseMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureWarehouseMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TreasureMainMenu_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureMainMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ShootingSelectWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\ShootingSelectWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\FruitNinjaSelectWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\FruitNinjaSelectWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\RogueCardWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\RogueCardWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\CrisisZombieWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\CrisisZombieWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\RogueStartMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\RogueStartMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssBagMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssBagMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssCheckInBag_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssCheckInBag_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssStoreMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssStoreMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssSettlementMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssSettlementMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\NormalBtn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\NormalBtn_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\UIButton_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\UIButton_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\TrainingDummy_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\TrainingDummy_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\UltimateChomper_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\UltimateChomper_Patch.cs" />
<Compile Include="Patches\GameObjects\OtherMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\OtherMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssCheckSellMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssCheckSellMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssBuffButton_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssBuffButton_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssLevelEnter_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssLevelEnter_Patch.cs" />
<Compile Include="Patches\GameObjects\BaseMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\BaseMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\CustomLevelEnter_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\CustomLevelEnter_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\SaveMenuBtn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\SaveMenuBtn_Patch.cs" />
<Compile Include="Patches\GameObjects\MainMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\MainMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\AbyssGoods_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssGoods_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\DY_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\DY_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\LanternUmbrella_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\LanternUmbrella_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\MagnetBox_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\MagnetBox_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\MagnetInterface_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\MagnetInterface_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\Money_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\Money_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssDevelopMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssDevelopMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssMenu2_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssMenu2_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssMenu_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelBuffMenu_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelBuffMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TowerUpgradeMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\TowerUpgradeMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TowerOption_Patch.cs" /> <Compile Include="Patches\GameObjects\TowerOption_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelLookBuff_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelLookBuff_Patch.cs" />
<Compile Include="Patches\GameObjects\ShootingMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\ShootingMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelLookMenu_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelLookMenu_Patch.cs" />
<Compile Include="Patches\Managers\AbyssBuffData_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssBuffData_Patch.cs" />
<Compile Include="Patches\Managers\AbyssInfo_Patch.cs" /> <Compile Include="Patches\Modes\Abyss\AbyssInfo_Patch.cs" />
<Compile Include="Patches\Managers\ChessManager_Patch.cs" /> <Compile Include="Patches\Managers\ChessManager_Patch.cs" />
<Compile Include="Patches\Managers\CustomLevelShower_Patch.cs" /> <Compile Include="Patches\Managers\CustomLevelShower_Patch.cs" />
<Compile Include="Patches\Managers\Garden_Patch.cs" /> <Compile Include="Patches\Managers\Garden_Patch.cs" />
<Compile Include="Patches\Managers\DrawCardManager_Patch.cs" /> <Compile Include="Patches\Managers\DrawCardManager_Patch.cs" />
<Compile Include="Patches\Managers\CanvasUpUI_Patch.cs" /> <Compile Include="Patches\Managers\CanvasUpUI_Patch.cs" />
<Compile Include="Patches\Managers\TravelMgr_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelMgr_Patch.cs" />
<Compile Include="Patches\Managers\TreasureManager_Patch.cs" /> <Compile Include="Patches\Modes\Harvest\TreasureManager_Patch.cs" />
<Compile Include="Patches\Managers\TowerManager_Patch.cs" /> <Compile Include="Patches\Managers\TowerManager_Patch.cs" />
<Compile Include="Patches\Managers\SaveMenu_Patch.cs" /> <Compile Include="Patches\Managers\SaveMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelBuffOptionButton_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelBuffOptionButton_Patch.cs" />
<Compile Include="Patches\OtherManagers\AchievementClip_Patch.cs" /> <Compile Include="Patches\OtherManagers\AchievementClip_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\Advanture_Btn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\Advanture_Btn_Patch.cs" />
<Compile Include="Patches\Managers\AlmanacMgrZombie_Patch.cs" /> <Compile Include="Patches\Managers\AlmanacMgrZombie_Patch.cs" />
@ -514,10 +524,10 @@
<Compile Include="Patches\BaseTextObjects\TextMeshPro_Patch.cs" /> <Compile Include="Patches\BaseTextObjects\TextMeshPro_Patch.cs" />
<Compile Include="Patches\BaseTextObjects\TextMeshProUGUI_Patch.cs" /> <Compile Include="Patches\BaseTextObjects\TextMeshProUGUI_Patch.cs" />
<Compile Include="Patches\BaseTextObjects\TMP_InputField_Patch.cs" /> <Compile Include="Patches\BaseTextObjects\TMP_InputField_Patch.cs" />
<Compile Include="Patches\Managers\TravelBuffMgr_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelBuffMgr_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelBuff_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelBuff_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelRefresh_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelRefresh_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelStore_Patch.cs" /> <Compile Include="Patches\Modes\Odyssey\TravelStore_Patch.cs" />
<Compile Include="Patches\GameObjects\UIDifficulty_Patch.cs" /> <Compile Include="Patches\GameObjects\UIDifficulty_Patch.cs" />
<Compile Include="Patches\GameObjects\UIZombieNum_Patch.cs" /> <Compile Include="Patches\GameObjects\UIZombieNum_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\Plant_Patch.cs" /> <Compile Include="Patches\GameObjects\MinorObjects\Plant_Patch.cs" />

View file

@ -346,9 +346,16 @@ namespace PvZ_Fusion_Translator
public static bool CheckForUntranslatedText(string text) public static bool CheckForUntranslatedText(string text)
{ {
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+"); Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");
Match match = regex.Match(text); try
{
return match.Success; Match match = regex.Match(text);
return match.Success;
}
catch(Exception e)
{
Log.LogError(e);
}
return false;
} }
#if MULTI_LANGUAGE #if MULTI_LANGUAGE

View file

@ -3,8 +3,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.10.35122.118 VisualStudioVersion = 17.10.35122.118
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PvZ Fusion Translator [MelonLoader]", "MelonLoader\PvZ Fusion Translator [MelonLoader].csproj", "{90AA30F8-EFE7-6E1A-3859-0EE79252222A}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8EC462FD-D22E-90A8-E5CE-7E832BA40C5D}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8EC462FD-D22E-90A8-E5CE-7E832BA40C5D}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
README.md = README.md README.md = README.md
@ -12,6 +10,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PvZ Fusion Translator [BepInEx]", "BepInEx\PvZ Fusion Translator [BepInEx].csproj", "{395E60A0-A884-61F2-EF18-BC94BB7D9C69}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PvZ Fusion Translator [BepInEx]", "BepInEx\PvZ Fusion Translator [BepInEx].csproj", "{395E60A0-A884-61F2-EF18-BC94BB7D9C69}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PvZ Fusion Translator [MelonLoader]", "MelonLoader\PvZ Fusion Translator [MelonLoader].csproj", "{A058E167-7411-D3CA-0C9F-40F030C12860}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -40,54 +40,6 @@ Global
ReleaseOther|x64 = ReleaseOther|x64 ReleaseOther|x64 = ReleaseOther|x64
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.Debug|Any CPU.ActiveCfg = Debug|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.Debug|Any CPU.Build.0 = Debug|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.Debug|ARM64.ActiveCfg = Debug|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.Debug|ARM64.Build.0 = Debug|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.Debug|x64.ActiveCfg = Debug|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.Debug|x64.Build.0 = Debug|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugEnglish|Any CPU.ActiveCfg = DebugEnglish|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugEnglish|Any CPU.Build.0 = DebugEnglish|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugEnglish|ARM64.ActiveCfg = DebugEnglish|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugEnglish|ARM64.Build.0 = DebugEnglish|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugEnglish|x64.ActiveCfg = DebugEnglish|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugEnglish|x64.Build.0 = DebugEnglish|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugObfuscate|Any CPU.ActiveCfg = Debug|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugObfuscate|Any CPU.Build.0 = Debug|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugObfuscate|ARM64.ActiveCfg = DebugObfuscate|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugObfuscate|ARM64.Build.0 = DebugObfuscate|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugObfuscate|x64.ActiveCfg = DebugObfuscate|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugObfuscate|x64.Build.0 = DebugObfuscate|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugTesting|Any CPU.ActiveCfg = DebugTesting|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugTesting|Any CPU.Build.0 = DebugTesting|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugTesting|ARM64.ActiveCfg = DebugTesting|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugTesting|ARM64.Build.0 = DebugTesting|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugTesting|x64.ActiveCfg = DebugTesting|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.DebugTesting|x64.Build.0 = DebugTesting|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseEnglish|Any CPU.ActiveCfg = ReleaseEnglish|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseEnglish|Any CPU.Build.0 = ReleaseEnglish|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseEnglish|ARM64.ActiveCfg = ReleaseEnglish|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseEnglish|ARM64.Build.0 = ReleaseEnglish|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseEnglish|x64.ActiveCfg = ReleaseEnglish|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseEnglish|x64.Build.0 = ReleaseEnglish|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseMulti|Any CPU.ActiveCfg = ReleaseMulti|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseMulti|Any CPU.Build.0 = ReleaseMulti|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseMulti|ARM64.ActiveCfg = ReleaseMulti|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseMulti|ARM64.Build.0 = ReleaseMulti|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseMulti|x64.ActiveCfg = ReleaseMulti|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseMulti|x64.Build.0 = ReleaseMulti|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseObfuscate|Any CPU.ActiveCfg = ReleaseObfuscate|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseObfuscate|Any CPU.Build.0 = ReleaseObfuscate|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseObfuscate|ARM64.ActiveCfg = ReleaseObfuscate|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseObfuscate|ARM64.Build.0 = ReleaseObfuscate|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseObfuscate|x64.ActiveCfg = ReleaseObfuscate|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseObfuscate|x64.Build.0 = ReleaseObfuscate|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|Any CPU.ActiveCfg = ReleaseOther|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|Any CPU.Build.0 = ReleaseOther|Any CPU
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|ARM64.ActiveCfg = ReleaseOther|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|ARM64.Build.0 = ReleaseOther|ARM64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|x64.ActiveCfg = ReleaseOther|x64
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|x64.Build.0 = ReleaseOther|x64
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|Any CPU.Build.0 = Debug|Any CPU {395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|Any CPU.Build.0 = Debug|Any CPU
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|ARM64.ActiveCfg = Debug|Any CPU {395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|ARM64.ActiveCfg = Debug|Any CPU
@ -136,6 +88,54 @@ Global
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|ARM64.Build.0 = ReleaseOther|Any CPU {395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|ARM64.Build.0 = ReleaseOther|Any CPU
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|x64.ActiveCfg = ReleaseOther|x64 {395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|x64.ActiveCfg = ReleaseOther|x64
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|x64.Build.0 = ReleaseOther|x64 {395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|x64.Build.0 = ReleaseOther|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.Debug|ARM64.ActiveCfg = Debug|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.Debug|ARM64.Build.0 = Debug|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.Debug|x64.ActiveCfg = Debug|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.Debug|x64.Build.0 = Debug|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugEnglish|Any CPU.ActiveCfg = DebugEnglish|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugEnglish|Any CPU.Build.0 = DebugEnglish|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugEnglish|ARM64.ActiveCfg = DebugEnglish|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugEnglish|ARM64.Build.0 = DebugEnglish|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugEnglish|x64.ActiveCfg = DebugEnglish|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugEnglish|x64.Build.0 = DebugEnglish|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugObfuscate|Any CPU.ActiveCfg = DebugObfuscate|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugObfuscate|Any CPU.Build.0 = DebugObfuscate|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugObfuscate|ARM64.ActiveCfg = DebugObfuscate|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugObfuscate|ARM64.Build.0 = DebugObfuscate|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugObfuscate|x64.ActiveCfg = DebugObfuscate|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugObfuscate|x64.Build.0 = DebugObfuscate|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugTesting|Any CPU.ActiveCfg = DebugTesting|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugTesting|Any CPU.Build.0 = DebugTesting|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugTesting|ARM64.ActiveCfg = DebugTesting|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugTesting|ARM64.Build.0 = DebugTesting|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugTesting|x64.ActiveCfg = DebugTesting|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.DebugTesting|x64.Build.0 = DebugTesting|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseEnglish|Any CPU.ActiveCfg = ReleaseEnglish|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseEnglish|Any CPU.Build.0 = ReleaseEnglish|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseEnglish|ARM64.ActiveCfg = ReleaseEnglish|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseEnglish|ARM64.Build.0 = ReleaseEnglish|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseEnglish|x64.ActiveCfg = ReleaseEnglish|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseEnglish|x64.Build.0 = ReleaseEnglish|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseMulti|Any CPU.ActiveCfg = ReleaseMulti|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseMulti|Any CPU.Build.0 = ReleaseMulti|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseMulti|ARM64.ActiveCfg = ReleaseMulti|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseMulti|ARM64.Build.0 = ReleaseMulti|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseMulti|x64.ActiveCfg = ReleaseMulti|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseMulti|x64.Build.0 = ReleaseMulti|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseObfuscate|Any CPU.ActiveCfg = ReleaseObfuscate|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseObfuscate|Any CPU.Build.0 = ReleaseObfuscate|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseObfuscate|ARM64.ActiveCfg = ReleaseObfuscate|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseObfuscate|ARM64.Build.0 = ReleaseObfuscate|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseObfuscate|x64.ActiveCfg = ReleaseObfuscate|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseObfuscate|x64.Build.0 = ReleaseObfuscate|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseOther|Any CPU.ActiveCfg = ReleaseOther|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseOther|Any CPU.Build.0 = ReleaseOther|Any CPU
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseOther|ARM64.ActiveCfg = ReleaseOther|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseOther|ARM64.Build.0 = ReleaseOther|ARM64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseOther|x64.ActiveCfg = ReleaseOther|x64
{A058E167-7411-D3CA-0C9F-40F030C12860}.ReleaseOther|x64.Build.0 = ReleaseOther|x64
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE