Update PlantInfoWindow_Patch.cs

This commit is contained in:
SillyStar-Github 2025-10-05 11:23:28 -04:00
parent c892bb7900
commit bba157d5e9

View file

@ -19,12 +19,13 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
{ {
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
PlantType thePlantType = __instance.plant.thePlantType; BigGardenPlant thePlant = __instance.plant;
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>()) foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{ {
if(txt.name.Contains("Introduce")) if (txt.name.Contains("Introduce") && thePlant != null)
{ {
PlantType thePlantType = thePlant.thePlantType;
txt.text = StringStore.TranslateText(txt.text); txt.text = StringStore.TranslateText(txt.text);
string text = txt.text; string text = txt.text;