3.6 code IDK something update

This commit is contained in:
SillyStar-Github 2026-05-05 18:47:29 -04:00
parent 22e503bd32
commit 92f03fdcb7
16 changed files with 337 additions and 74 deletions

View file

@ -83,7 +83,7 @@ namespace PvZ_Fusion_Translator
Utils.OpenSaveDirectory(); Utils.OpenSaveDirectory();
} }
if (Input.GetKeyDown(KeyCode.Delete)) if (Input.GetKeyDown(KeyCode.PageUp))
{ {
Utils.OpenOnlineAlmanac(); Utils.OpenOnlineAlmanac();
} }

View file

@ -154,7 +154,7 @@ namespace PvZ_Fusion_Translator
} }
} }
string detailStringsContent = Utils.GetDataFromWeb($"https://raw.githubusercontent.com/Teyliu/PVZF-Translation/refs/heads/3.6/PvZ_Fusion_Translator/Localization/{Utils.Language.ToString()}/Almanac/DetailStrings.json").Result; string detailStringsContent = Utils.GetDataFromWeb($"https://raw.githubusercontent.com/Teyliu/PVZF-Translation/refs/heads/main/PvZ_Fusion_Translator/Localization/{Utils.Language.ToString()}/Almanac/DetailStringsTranslate.json").Result;
if(detailStringsContent != null) if(detailStringsContent != null)
{ {
LoadDetailStrings(detailStringsContent); LoadDetailStrings(detailStringsContent);

View file

@ -63,6 +63,7 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
public static void TranslateInGameTextMesh(TextMeshProUGUI txt) public static void TranslateInGameTextMesh(TextMeshProUGUI txt)
{ {
if (txt == null) return; if (txt == null) return;
if (txt.text == currentText) return;
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
@ -145,6 +146,8 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
} }
} }
txt.font = fontAsset; txt.font = fontAsset;
currentText = txt.text;
} }
public static string namePlantedPattern = "种植了:([^\\s]+)"; public static string namePlantedPattern = "种植了:([^\\s]+)";

View file

@ -0,0 +1,49 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.Patches.Managers;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TMP_Dropdown))]
public static class TMP_Dropdown_Patch
{
[HarmonyPatch(nameof(TMP_Dropdown.Awake))]
[HarmonyPatch(nameof(TMP_Dropdown.Start))]
[HarmonyPatch(nameof(TMP_Dropdown.Show))]
[HarmonyPatch(nameof(TMP_Dropdown.SetValue))]
[HarmonyPostfix]
public static void Awake(TMP_Dropdown __instance)
{
if(__instance.captionText)
{
TMP_Text txt = __instance.captionText;
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
}
if(__instance.itemText)
{
TMP_Text txt = __instance.itemText;
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
}
foreach(TMP_Dropdown.DropdownItem dropdownItem in __instance.m_Items)
{
TMP_Text txt = dropdownItem.text;
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
}
}
[HarmonyPatch(nameof(TMP_Dropdown.CreateDropdownList))]
public static void CreateDropdownList(TMP_Dropdown __instance)
{
foreach(TMP_Text txt in __instance.GetComponentsInChildren<TMP_Text>(true))
{
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
}
}
}
}

View file

@ -10,7 +10,7 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{ {
[HarmonyPatch(nameof(TMP_InputField.OnEnable))] [HarmonyPatch(nameof(TMP_InputField.OnEnable))]
[HarmonyPostfix] [HarmonyPostfix]
private static void OnEnable(TMP_InputField __instance) public static void OnEnable(TMP_InputField __instance)
{ {
if (!string.IsNullOrEmpty(__instance.text)) if (!string.IsNullOrEmpty(__instance.text))
{ {

View file

@ -21,7 +21,6 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{ {
if(__instance.transform.parent.name.Contains("DrawCardsText")) if(__instance.transform.parent.name.Contains("DrawCardsText"))
{ {
Log.LogDebug("skipping drawcardstext");
return; return;
} }

View file

@ -27,7 +27,7 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
foreach(TextMeshProUGUI txt in window.GetComponentsInChildren<TextMeshProUGUI>()) foreach(TextMeshProUGUI txt in window.GetComponentsInChildren<TextMeshProUGUI>())
{ {
txt.font = fontAsset; txt.font = fontAsset;
txt.text = StringStore.TranslateText(txt.text); txt.text = StringStore.translationString.ContainsKey(txt.text + "_MC") ? StringStore.TranslateText(txt.text + "_MC") : StringStore.TranslateText(txt.text);
} }
} }
} }

View file

@ -27,11 +27,10 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
public static void TranslateOptionButton(TravelBuffOptionButton button) public static void TranslateOptionButton(TravelBuffOptionButton button)
{ {
/*SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[button.buffType]]; if(!TravelMgr_Patch.travelBuffString.ContainsKey(button.introduce.text) && Utils.CheckForUntranslatedText(button.introduce.text))
{
string buff = button.show != null && button.introduce.text != "词条已选完" ? buffSet[button.buffIndex] : StringStore.TranslateText("词条已选完"); button.introduce.text = StringStore.TranslateText(button.introduce.text);
}
button.introduce.text = buff;*/
} }
} }

View file

@ -42,6 +42,14 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
string buffText = buffSet.ContainsKey(__instance.buffIndex) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text); string buffText = buffSet.ContainsKey(__instance.buffIndex) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.text = buffText;*/ __instance.introduce.text = buffText;*/
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Introduce").GetComponentsInChildren<TextMeshProUGUI>())
{
if(!TravelMgr_Patch.travelBuffString.ContainsKey(text.text) && Utils.CheckForUntranslatedText(text.text))
{
text.text = StringStore.TranslateText(text.text);
}
}
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>()) foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
{ {
text.text = StringStore.TranslateText(text.text); text.text = StringStore.TranslateText(text.text);

View file

@ -169,10 +169,6 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
} }
} }
} }
else
{
Log.LogInfo("Couldnt find this buff");
}
/*var translatedBuffSet = travelBuffs[i.Key]; /*var translatedBuffSet = travelBuffs[i.Key];
if(translatedBuffSet.ContainsKey(j.Key)) if(translatedBuffSet.ContainsKey(j.Key))

View file

@ -2,9 +2,10 @@
using Il2Cpp; using Il2Cpp;
using Il2CppTMPro; using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using UnityEngine;
using static Il2CppSystem.Globalization.TimeSpanFormat;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{ {
@ -19,10 +20,19 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
string buff = __instance.show != null && __instance.introduce.text != "词条已选完" ? buffSet[__instance.buffIndex] : StringStore.TranslateText("词条已选完");*/ string buff = __instance.show != null && __instance.introduce.text != "词条已选完" ? buffSet[__instance.buffIndex] : StringStore.TranslateText("词条已选完");*/
string originalText = __instance.introduce.text; string originalText = __instance.introduce.text;
string affinityPattern = "([\\s\\S]+)(\\\n<color=red>)([\\s\\S]+)(<\\/color>)";
string affinities = TranslateAffinities(originalText); if(Regex.IsMatch(__instance.introduce.text, affinityPattern, options: RegexOptions.Singleline))
{
__instance.introduce.text = originalText + affinities; Match match = Regex.Match(__instance.introduce.text, affinityPattern, options: RegexOptions.Singleline);
string startText = match.Groups[1].Value;
string affinityText = match.Groups[3].Value;
string affinities = TranslateAffinities(affinityText);
__instance.introduce.text = startText + affinities;
}
else
{
__instance.introduce.text = originalText;
}
foreach (var text in __instance.buttonText) foreach (var text in __instance.buttonText)
{ {
@ -42,55 +52,41 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
public static string TranslateAffinities(string originalText) public static string TranslateAffinities(string originalText)
{ {
string discolored = Utils.RemoveColorTags(originalText);
int firstNewlineIndex = discolored.IndexOf('\n');
string result = ""; string result = "";
List<string> translatedAffinities = []; List<string> translatedAffinities = [];
if(firstNewlineIndex >= 0) string[] lines = originalText.Split('\n');
foreach(string line in lines)
{ {
string affinityString = discolored.Substring(firstNewlineIndex); if (string.IsNullOrEmpty(line)) continue;
string[] affinities = affinityString.Split('\n');
string fStr = StringStore.translationStringRegex.ContainsKey("【([^\\s]+)】_IV") ? StringStore.translationStringRegex["【([^\\s]+)】_IV"] : "[{0}]"; string fStr = StringStore.translationStringRegex.ContainsKey("【([^\\s]+)】_IV") ? StringStore.translationStringRegex["【([^\\s]+)】_IV"] : "[{0}]";
string originalPattern = "【([^\\s]+)】";
// Extract dynamic parts from the original text
var regex = new Regex("【([^\\s]+)】");
var match = regex.Match(line);
int groupCount = match.Groups.Count;
foreach (string affinity in affinities) // List to hold formatted dynamic parts
List<string> dynamicParts = [];
// Loop through each group and determine its translation
for (int i = 1; i < groupCount; i++)
{ {
if(affinity != "") string groupValue = match.Groups[i].Value;
{ string translatedValue = StringStore.translationString.ContainsKey(groupValue)
string translatedAffinity = affinity; ? StringStore.translationString[groupValue]
if (StringStore.TestRegex(affinity, originalPattern)) : groupValue;
{ dynamicParts.Add(translatedValue);
// Extract dynamic parts from the original text
var regex = new Regex(originalPattern);
var match = regex.Match(affinity);
int groupCount = match.Groups.Count;
// List to hold formatted dynamic parts
List<string> dynamicParts = [];
// Loop through each group and determine its translation
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = StringStore.translationString.ContainsKey(groupValue)
? StringStore.translationString[groupValue]
: groupValue;
dynamicParts.Add(translatedValue);
}
// Format the output string with dynamic parts
translatedAffinity = string.Format(fStr, [.. dynamicParts]);
}
translatedAffinities.Add(translatedAffinity);
}
} }
result = "\n" + "<color=red>" + String.Join("\n", translatedAffinities) + "</color>";
// Format the output string with dynamic parts
string translatedAffinity = string.Format(fStr, [.. dynamicParts]);
translatedAffinities.Add(translatedAffinity);
} }
result = "\n" + "<color=red>" + String.Join("\n", translatedAffinities) + "</color>";
return result; return result;
} }
} }

View file

@ -1,6 +1,7 @@
using HarmonyLib; using HarmonyLib;
using Il2Cpp; using Il2Cpp;
using Il2CppGameLevel; using Il2CppGameLevel;
using Il2CppGameLevel.EventNodes;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -9,7 +10,9 @@ using System.Text;
using System.Text.Encodings.Web; using System.Text.Encodings.Web;
using System.Text.Json; using System.Text.Json;
using System.Threading.Tasks; using System.Threading.Tasks;
using Unity.VisualScripting.FullSerializer;
using UnityEngine; using UnityEngine;
using UnityEngine.UIElements;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
{ {
@ -20,8 +23,34 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
[HarmonyPostfix] [HarmonyPostfix]
public static void LoadOnlineLevelAsync(CustomButton_enterGame __instance) public static void LoadOnlineLevelAsync(CustomButton_enterGame __instance)
{ {
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>(); Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>();
if (!File.Exists(dumpPath))
{
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
}
dumpData = JsonSerializer.Deserialize<Dictionary<string, TranslatedLevelData>>(File.ReadAllText(dumpPath));
string dumpStringsPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_strings.json");
Dictionary<string, string> dumpStringsData = new Dictionary<string, string>();
if (!File.Exists(dumpStringsPath))
{
File.WriteAllText(dumpStringsPath, System.Text.Json.JsonSerializer.Serialize(dumpStringsData, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
}
dumpStringsData = JsonSerializer.Deserialize<Dictionary<string, string>>(File.ReadAllText(dumpStringsPath));
var level = __instance; var level = __instance;
if(level.onlineLevelInfo != null) if(level.onlineLevelInfo != null)
@ -29,31 +58,158 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
string levelId = level.onlineLevelInfo.levelId; string levelId = level.onlineLevelInfo.levelId;
if(levelId != null) if(levelId != null)
{ {
SerializedLevelData serializedLevel = level.serializedLevel;
if(CustomLevelMenu_Patch.translatedLevelData.ContainsKey(levelId)) if(CustomLevelMenu_Patch.translatedLevelData.ContainsKey(levelId))
{ {
TranslatedLevelData levelData = CustomLevelMenu_Patch.translatedLevelData[levelId]; TranslatedLevelData levelData = CustomLevelMenu_Patch.translatedLevelData[levelId];
level.levelName.text = levelData.name; level.levelName.text = levelData.name;
level.serializedLevel.name = levelData.name; serializedLevel.name = levelData.name;
level.serializedLevel.boardConfig.startTip = levelData.startTip; serializedLevel.boardConfig.startTip = levelData.startTip;
} }
else else
{ {
TranslatedLevelData dumpedLevelData = new TranslatedLevelData(level.levelData.Name, level.serializedLevel.boardConfig.startTip); TranslatedLevelData dumpedLevelData = new TranslatedLevelData(level.onlineLevelInfo.levelName, serializedLevel.boardConfig.startTip);
dumpData.Add(levelId, dumpedLevelData); dumpData.Add(levelId, dumpedLevelData);
} }
/*level.levelData.SerializedLevelData
foreach()*/
} }
} }
else else
{ {
level.levelName.text = StringStore.TranslateText(level.levelData.Name); level.levelName.text = StringStore.TranslateText(level.levelName.text);
} }
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
{ {
WriteIndented = true, WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
})); }));
File.WriteAllText(dumpStringsPath, System.Text.Json.JsonSerializer.Serialize(dumpStringsData, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
} }
} }
}
/*[HarmonyPatch(typeof(LevelManager))]
public static class Test
{
[HarmonyPatch(nameof(LevelManager.SaveLevelData))]
[HarmonyPostfix]
public static void SaveLevelData(LevelManager __instance, ref SerializedLevelData serializedLevelData)
{
Log.LogDebug("hi 2");
string json = JsonUtility.ToJson(serializedLevelData);
ReferenceLevelData references = Newtonsoft.Json.JsonConvert.DeserializeObject<ReferenceLevelData>(json);
foreach(var reference in references.references.RefIds)
{
ReferenceLevelData.Data nodeData = reference.data;
string nodeType = nodeData.nodeType;
if(nodeType == "StringConcatNode")
{
Log.LogDebug(nodeData.value.ToString());
}
if(nodeType == "StringValueNode")
{
Log.LogDebug(nodeData.value.ToString());
}
}
}
}
public class ReferenceLevelData
{
public class Data
{
public string nodeId { get; set; }
public string nodeType { get; set; }
public Position position { get; set; }
public string nodeName { get; set; }
public string plant_PortName { get; set; }
public string column_PortName { get; set; }
public string row_PortName { get; set; }
public string plantType_PortName { get; set; }
public object value { get; set; }
public string value_PortName { get; set; }
public string plantTypeA_PortName { get; set; }
public string plantTypeB_PortName { get; set; }
public string equal_PortName { get; set; }
public string trigger_PortName { get; set; }
public string count_PortName { get; set; }
public string output_PortName { get; set; }
public string index_PortName { get; set; }
public string plants_PortName { get; set; }
public string plantList_PortName { get; set; }
public string loopBody_PortName { get; set; }
public string currentPlant_PortName { get; set; }
public string currentIndex_PortName { get; set; }
public string onCompleted_PortName { get; set; }
public string condition_PortName { get; set; }
public string then_PortName { get; set; }
public string else_PortName { get; set; }
public string a_PortName { get; set; }
public string b_PortName { get; set; }
public string result_PortName { get; set; }
public string shouldReset_PortName { get; set; }
public string onCount_PortName { get; set; }
public int? startValue { get; set; }
public string valueA_PortName { get; set; }
public string valueB_PortName { get; set; }
public string greater_PortName { get; set; }
public string less_PortName { get; set; }
public string displayText { get; set; }
public double? duration { get; set; }
public string text_PortName { get; set; }
public string duration_PortName { get; set; }
public string int_PortName { get; set; }
public string float_PortName { get; set; }
}
public class GodShootingConfig
{
public List<object> plants { get; set; }
}
public class Position
{
public double x { get; set; }
public double y { get; set; }
}
public class References
{
public int version { get; set; }
public List<RefId> RefIds { get; set; }
}
public class RefId
{
public int rid { get; set; }
public Type type { get; set; }
public Data data { get; set; }
}
public class Type
{
public string @class { get; set; }
public string ns { get; set; }
public string asm { get; set; }
}
public class ZombiesWithRow
{
public int zombieType { get; set; }
public int row { get; set; }
}
public EventNodeGraph eventNodeGraph { get; set; }
public References references { get; set; }
}*/
}

View file

@ -59,8 +59,18 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
public static void TranslateLevelButtons(CustomLevelMenu __instance) public static void TranslateLevelButtons(CustomLevelMenu __instance)
{ {
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>(); Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>();
if (!File.Exists(dumpPath))
{
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
}
foreach(CustomButton_enterGame level in __instance.levels) foreach(CustomButton_enterGame level in __instance.levels)
{ {
if(level.onlineLevelInfo != null) if(level.onlineLevelInfo != null)
@ -77,18 +87,17 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
} }
else else
{ {
TranslatedLevelData dumpedLevelData = new TranslatedLevelData(level.levelData.Name, level.serializedLevel.boardConfig.startTip); TranslatedLevelData dumpedLevelData = new TranslatedLevelData(level.onlineLevelInfo.levelName, level.serializedLevel.boardConfig.startTip);
dumpData.Add(levelId, dumpedLevelData); dumpData.Add(levelId, dumpedLevelData);
} }
} }
} }
else else
{ {
level.levelName.text = StringStore.TranslateText(level.levelData.Name); level.levelName.text = StringStore.TranslateText(level.levelName.text);
} }
} }
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
{ {
WriteIndented = true, WriteIndented = true,

View file

@ -69,6 +69,20 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
txt.text = (zombieName != "") ? zombieName : StringStore.TranslateText(txt.text); txt.text = (zombieName != "") ? zombieName : StringStore.TranslateText(txt.text);
txt.font = fontAsset; txt.font = fontAsset;
} }
else if(nodeUI.Node.nodeType == "PlantTypeListStorageNode")
{
Transform dropdownTransform = nodeUI.transform.Find("Header/ValueEditContainer/Dropdown(Clone)");
if (!dropdownTransform) continue;
foreach(TextMeshProUGUI txt in dropdownTransform.GetComponentsInChildren<TextMeshProUGUI>())
{
if (!Utils.CheckForUntranslatedText(txt.text)) continue;
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
} }
} }
} }

View file

@ -10,6 +10,7 @@ using System.Threading.Tasks;
using Il2CppGameLevel.EventNodes; using Il2CppGameLevel.EventNodes;
using Il2CppTMPro; using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.BaseTextObjects;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
{ {
@ -17,11 +18,33 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
public static class RuntimeNodeUI_Patch public static class RuntimeNodeUI_Patch
{ {
[HarmonyPatch(nameof(RuntimeNodeUI.Awake))] [HarmonyPatch(nameof(RuntimeNodeUI.Awake))]
[HarmonyPatch(nameof(RuntimeNodeUI.Initialize))]
[HarmonyPatch(nameof(RuntimeNodeUI.CreatePorts))]
[HarmonyPatch(nameof(RuntimeNodeUI.CreateTravelEntryEditUI), argumentTypes: [typeof(RectTransform), typeof(GetTravelEntryNode)])]
[HarmonyPatch(nameof(RuntimeNodeUI.CreateStringInputField))]
[HarmonyPatch(nameof(RuntimeNodeUI.CreatePorts))]
[HarmonyPostfix] [HarmonyPostfix]
public static void Awake(RuntimeNodeUI __instance) public static void Awake(RuntimeNodeUI __instance)
{ {
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
if(__instance.dropdownPrefab)
{
if(__instance.dropdownPrefab.TryGetComponent<TMP_Dropdown>(out TMP_Dropdown dropdown))
{
TMP_Dropdown_Patch.CreateDropdownList(dropdown);
}
}
if(__instance.valueInputField)
{
TMP_InputField_Patch.OnEnable(__instance.valueInputField);
foreach(TextMeshProUGUI txt in __instance.valueInputField.GetComponentsInChildren<TextMeshProUGUI>(true))
{
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
}
}
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>()) foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{ {
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text); txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
@ -29,13 +52,6 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
} }
} }
[HarmonyPatch(nameof(RuntimeNodeUI.Initialize))]
[HarmonyPostfix]
public static void Initialize(RuntimeNodeUI __instance)
{
Awake(__instance);
}
[HarmonyPatch(nameof(RuntimeNodeUI.UpdateDisplay))] [HarmonyPatch(nameof(RuntimeNodeUI.UpdateDisplay))]
[HarmonyPostfix] [HarmonyPostfix]
public static void UpdateDisplay(RuntimeNodeUI __instance) public static void UpdateDisplay(RuntimeNodeUI __instance)
@ -67,6 +83,23 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
} }
} }
} }
if(__instance.dropdownPrefab)
{
if(__instance.dropdownPrefab.TryGetComponent<TMP_Dropdown>(out TMP_Dropdown dropdown))
{
TMP_Dropdown_Patch.CreateDropdownList(dropdown);
}
}
if(__instance.valueInputField)
{
TMP_InputField_Patch.OnEnable(__instance.valueInputField);
foreach(TextMeshProUGUI txt in __instance.valueInputField.GetComponentsInChildren<TextMeshProUGUI>(true))
{
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
}
}
} }
[HarmonyPatch(nameof(RuntimeNodeUI.UpdateSelectionVisual))] [HarmonyPatch(nameof(RuntimeNodeUI.UpdateSelectionVisual))]

View file

@ -402,6 +402,7 @@
<Compile Include="Log.cs" /> <Compile Include="Log.cs" />
<Compile Include="ModFeatures.cs" /> <Compile Include="ModFeatures.cs" />
<Compile Include="AssetStore\AudioStore.cs" /> <Compile Include="AssetStore\AudioStore.cs" />
<Compile Include="Patches\BaseTextObjects\TMP_Dropdown_Patch.cs" />
<Compile Include="Patches\GameObjects\AlmanacCardUI_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacCardUI_Patch.cs" />
<Compile Include="Patches\GameObjects\AlmanacSelectMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacSelectMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ConfirmMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\ConfirmMenu_Patch.cs" />