Add some bugs

This commit is contained in:
TuanAnh2901 2025-06-04 20:28:59 +07:00
parent 030e849a6b
commit 89ad093762
4 changed files with 74 additions and 4 deletions

View file

@ -6,12 +6,12 @@ using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{ {
[HarmonyPatch(typeof(UIButton))] [HarmonyPatch(typeof(EveManager))]
public static class EveManager_UIButton_Patch public static class EveManager_UIButton_Patch
{ {
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(UIButton.Start))] [HarmonyPatch(nameof(EveManager.Balanced))]
private static void Start(UIButton __instance) private static void Start(EveManager __instance)
{ {
Transform sceneText = __instance.transform.FindChild("text"); Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null) if(sceneText != null)

View file

@ -0,0 +1,34 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(UIButton))]
public static class UIButton_Patch
{
[HarmonyPatch(nameof(UIButton.Start))]
[HarmonyPostfix]
private static void Postfix_Start(UIButton __instance)
{
Text[] textComponents = __instance.GetComponentsInChildren<Text>(true);
foreach (Text textComponent in textComponents)
{
if (textComponent != null && !string.IsNullOrEmpty(textComponent.text))
{
string translatedText = StringStore.TranslateText(textComponent.text);
if (!string.IsNullOrEmpty(translatedText) && translatedText != textComponent.text)
{
textComponent.text = translatedText;
// TODO: Add a new font handler for UnityEngine.Font
}
}
}
}
}
}

View file

@ -0,0 +1,34 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelLookMenu))]
public static class TravelLookMenu_Patch
{
[HarmonyPatch(nameof(TravelLookMenu.Start))]
[HarmonyPostfix]
private static void Postfix_Start(TravelLookMenu __instance)
{
Transform quitButtonTransform = __instance.transform.Find("Quit");
if (quitButtonTransform != null)
{
TextMeshProUGUI[] allTexts = quitButtonTransform.GetComponentsInChildren<TextMeshProUGUI>(true);
foreach (var textComp in allTexts)
{
if (textComp != null && textComp.text == StringStore.TranslateText("关闭"))
{
textComp.text = StringStore.TranslateText("关闭_close");
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
textComp.font = fontAsset;
}
}
}
}
}
}

View file

@ -405,6 +405,7 @@
<Compile Include="Patches\GameObjects\AbyssStoreMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AbyssStoreMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssSettlementMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AbyssSettlementMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\NormalBtn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\NormalBtn_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\UIButton.cs" />
<Compile Include="Patches\GameObjects\OtherMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\OtherMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssCheckSellMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\AbyssCheckSellMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssBuffButton_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\AbyssBuffButton_Patch.cs" />
@ -423,6 +424,7 @@
<Compile Include="Patches\GameObjects\AbyssMenu2_Patch.cs" /> <Compile Include="Patches\GameObjects\AbyssMenu2_Patch.cs" />
<Compile Include="Patches\GameObjects\AbyssMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AbyssMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelLookBuff_Patch.cs" /> <Compile Include="Patches\GameObjects\TravelLookBuff_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelLookMenu_Patch.cs" />
<Compile Include="Patches\Managers\CustomLevelShower_Patch.cs" /> <Compile Include="Patches\Managers\CustomLevelShower_Patch.cs" />
<Compile Include="Patches\Managers\SaveMenu_Patch.cs" /> <Compile Include="Patches\Managers\SaveMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelBuffOptionButton_Patch.cs" /> <Compile Include="Patches\GameObjects\TravelBuffOptionButton_Patch.cs" />
@ -468,7 +470,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup> </ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent"> <Target Name="PostBuild" AfterTargets="PostBuildEvent">